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Hi, For mac users, what about distributing strawberrymusicplayer using homebrew ? |
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Replies: 3 comments 2 replies
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Hi, for now, trying to compile it using homebrew, after installing a large bunch of packages, I am blocked here
CMake Error at 3rdparty/kdsingleapplication/CMakeLists.txt:5 (add_library): Any clue ? |
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Hi, unfortunatelly the author of this great music player decided to provide binaries only to paying sponsors and I understand some of the reasons he mentioned in his post on the strawberry forum: https://forum.strawberrymusicplayer.org/topic/1308/access-to-macos-downloads However, I would also love to see a homebrew package of strawberry. Compilation on macOS is pretty challenging, especially: install qt6 via brew, then build everything, then remove libraries from qt package itself (I don't really understand why. Is it because of linking? Or is it because broken libraries are added to the strawberry package?) and then reinstall qt6 before the next compilation of strawberry will be performed... Also I was unable to manage the build to have no issues in deploycheck. However, the binary works in my environment... I'm not sure about homebrew, but is it still possible to deploy unsigned apps using it? If so, one could manually sign afterwards: codesign --deep --force -s - strawberry.app |
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There was a homebrew package of strawberry, but it was removed when I restricted the macos dmgs to sponsors. |
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ok, its a submodule :-)