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There seems to be some random thing, where certain target interaction points will not actually allow interaction, unless a player is standing exactly on the point, then another player can target them to use the interact by proxy. This is happens within multiple scripts.
For example, qb-management will have many boss menu locations. All of them work just fine, except for 1 or two that require a player to stand within the point so the point can be targeted. There is no real variations in the script, other than vector coords, that should be causing this, right?
The text was updated successfully, but these errors were encountered:
Points/zones require the raycast to hit an entity or the world with collision; targeting the air or simply intersecting the zone will not satisfy that condition.
There seems to be some random thing, where certain target interaction points will not actually allow interaction, unless a player is standing exactly on the point, then another player can target them to use the interact by proxy. This is happens within multiple scripts.
For example, qb-management will have many boss menu locations. All of them work just fine, except for 1 or two that require a player to stand within the point so the point can be targeted. There is no real variations in the script, other than vector coords, that should be causing this, right?
The text was updated successfully, but these errors were encountered: