You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I used NVISII to first import a OBJ file as a scene, and then added another object(mesh as well) to the existing scene, and then I can save the generated scene as PNG images, I am wondering whether is it possible to save the modified scene as a new OBJ file? Thank you in advance!
Regards,
Cai
The text was updated successfully, but these errors were encountered:
@natevm worked on a .blend extension to export scenes I think. But I think it was never released. For now I would say you would have to write that exported yourself sadly.
I am currently trying to use Trimesh to export the OBJ. After adding the mesh to the scene, I need to transform the mesh as I did in nvisii. Do you happen to know the corresponding method of nvisii.transform.set_position() in trimesh? To my best knowledge, it's not the same as the method of trimesh.transformations.apply_translate(point)
I am wondering if I used the method nvisii.transform.set_position(), how can I get the transformation matrix for this specific step? Please correct me if I misunderstood.
Hi, thanks for the amazing work!
I used NVISII to first import a OBJ file as a scene, and then added another object(mesh as well) to the existing scene, and then I can save the generated scene as PNG images, I am wondering whether is it possible to save the modified scene as a new OBJ file? Thank you in advance!
Regards,
Cai
The text was updated successfully, but these errors were encountered: