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Is this project discontinued? #173
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At the moment there isn’t a source of funding for the project. I’ve been hoping that NVIDIA might hire an engineer to take it over but it hasn’t happened. |
I see. That's a bit sad... Thank you so much! |
To deal with noise, I recommend I hear that the Intel denoiser works pretty well too. |
The problem he is describing is from an update that NVIDIA did to the
déboiser that breaks how we are using it in nvisii somehow. It is not
related to the scene quality or structure. It sometime crashes and some
other times it runs fine.
…On Sun, May 12, 2024 at 16:49 Nathan V. Morrical ***@***.***> wrote:
To deal with noise, I recommend
1: clamping the output values (nvisii has settings for these). This makes
the average over time less sensitive to outliers, though the results are a
bit biased.
2: making lighting “more direct” and easier to sample
I hear that the Intel denoiser works pretty well too.
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Small update, I was officially hired on at NVIDIA. So I might try to make the case to continue development of this platform as a testing bed for some digital twin work internally. |
Thank you for this amazing repo! I wish we could have found this earlier...
Just asking: is this project being discontinued? The lastest commit is 2 years ago
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