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model_activity.go
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/*
Libre Graph API
Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
API version: v1.0.4
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package libregraph
import (
"bytes"
"encoding/json"
"fmt"
)
// checks if the Activity type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Activity{}
// Activity Represents activity.
type Activity struct {
// Activity ID.
Id string `json:"id"`
Times ActivityTimes `json:"times"`
Template ActivityTemplate `json:"template"`
}
type _Activity Activity
// NewActivity instantiates a new Activity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewActivity(id string, times ActivityTimes, template ActivityTemplate) *Activity {
this := Activity{}
this.Id = id
this.Times = times
this.Template = template
return &this
}
// NewActivityWithDefaults instantiates a new Activity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewActivityWithDefaults() *Activity {
this := Activity{}
return &this
}
// GetId returns the Id field value
func (o *Activity) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Activity) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Activity) SetId(v string) {
o.Id = v
}
// GetTimes returns the Times field value
func (o *Activity) GetTimes() ActivityTimes {
if o == nil {
var ret ActivityTimes
return ret
}
return o.Times
}
// GetTimesOk returns a tuple with the Times field value
// and a boolean to check if the value has been set.
func (o *Activity) GetTimesOk() (*ActivityTimes, bool) {
if o == nil {
return nil, false
}
return &o.Times, true
}
// SetTimes sets field value
func (o *Activity) SetTimes(v ActivityTimes) {
o.Times = v
}
// GetTemplate returns the Template field value
func (o *Activity) GetTemplate() ActivityTemplate {
if o == nil {
var ret ActivityTemplate
return ret
}
return o.Template
}
// GetTemplateOk returns a tuple with the Template field value
// and a boolean to check if the value has been set.
func (o *Activity) GetTemplateOk() (*ActivityTemplate, bool) {
if o == nil {
return nil, false
}
return &o.Template, true
}
// SetTemplate sets field value
func (o *Activity) SetTemplate(v ActivityTemplate) {
o.Template = v
}
func (o Activity) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Activity) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["times"] = o.Times
toSerialize["template"] = o.Template
return toSerialize, nil
}
func (o *Activity) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"id",
"times",
"template",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varActivity := _Activity{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varActivity)
if err != nil {
return err
}
*o = Activity(varActivity)
return err
}
type NullableActivity struct {
value *Activity
isSet bool
}
func (v NullableActivity) Get() *Activity {
return v.value
}
func (v *NullableActivity) Set(val *Activity) {
v.value = val
v.isSet = true
}
func (v NullableActivity) IsSet() bool {
return v.isSet
}
func (v *NullableActivity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableActivity(val *Activity) *NullableActivity {
return &NullableActivity{value: val, isSet: true}
}
func (v NullableActivity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableActivity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}