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encode it as rg32f, or even rg16f. Interpolated normals should enhance visual appearence and might speed up rendering.
They will still eat up 2x the memory
Question remains on what to do when increasing the stride
The text was updated successfully, but these errors were encountered:
encode it as rg32f, or even rg16f. Interpolated normals should enhance visual appearence and might speed up rendering.
They will still eat up 2x the memory
Question remains on what to do when increasing the stride
The text was updated successfully, but these errors were encountered: