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script.js
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script.js
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let music = new Audio("music.mp3");
let gameover1 = new Audio("gameover.mp3");
let ting = new Audio("ting.mp3");
let turn ="X";
let gameover= false;
const changeTurn =()=>{
return turn==="X"? "0" :"X"
}
let checkWin =()=>{
let boxtext =document.getElementsByClassName('boxtext');
let wins =[
[0,1,2],
[3,4,5],
[6,7,8],
[0,4,8],
[2,4,6],
[0,3,6],
[1,4,7],
[2,5,8]
]
wins.forEach(e =>{
if((boxtext[e[0]].innerText=== boxtext[e[1]].innerText)&&(boxtext[e[2]].innerText=== boxtext[e[1]].innerText)&&(boxtext[e[0]].innerText!=="")){
document.querySelector('.button').innerText= boxtext[e[0]].innerText+"won";
gameover=true;
document.querySelector('.gif').getElementsByTagName('img')[0].style.width ="250px";
}
})
}
let boxes= document.getElementsByClassName("box");
Array.from(boxes).forEach(element =>{
let boxtext = element.querySelector('.boxtext');
element.addEventListener('click',()=>{
if(boxtext.innerText==''){
boxtext.innerText= turn;
turn=changeTurn();
ting.play();
checkWin();
if (!gameover){
document.getElementsByClassName("button")[0].innerText = "Turn for " + turn;
}
}
})
})
// let reset=document.getElementsByClassName("reset");
reset.addEventListener('click', ()=>{
let boxtexts = document.querySelectorAll('.boxtext');
Array.from(boxtexts).forEach(element=>{
element.innerText=""
});
turn="X";
gameover=false
document.getElementsByClassName("button")[0].innerText = "Turn for " + turn;
document.querySelector('.gif').getElementsByTagName('img')[0].style.width ="0px";
})