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StereoKitUWPProject.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x64</Platform>
<ProjectGuid>{877FB7EE-11BE-47FF-8690-2C3C04ED1B88}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>StereoKitUWPProject</RootNamespace>
<AssemblyName>StereoKitUWPProject</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion Condition=" '$(TargetPlatformVersion)' == '' ">10.0.18362.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>16</MinimumVisualStudioVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WindowsXamlEnableOverview>true</WindowsXamlEnableOverview>
<AppxPackageSigningEnabled>True</AppxPackageSigningEnabled>
<GenerateAppInstallerFile>False</GenerateAppInstallerFile>
<PackageCertificateThumbprint>6AE9B85D5A824C0AF205141C50ECA1C04888E7BB</PackageCertificateThumbprint>
<AppxPackageSigningTimestampDigestAlgorithm>SHA256</AppxPackageSigningTimestampDigestAlgorithm>
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
<GenerateTestArtifacts>True</GenerateTestArtifacts>
<AppxBundle>Always</AppxBundle>
<AppxBundlePlatforms>arm64</AppxBundlePlatforms>
<AppInstallerUri>https://app1.motionencoding.com</AppInstallerUri>
<HoursBetweenUpdateChecks>0</HoursBetweenUpdateChecks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>false</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM64'">
<OutputPath>bin\ARM64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>false</UseDotNetNativeToolchain>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>false</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>false</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup>
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
</PropertyGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<ItemGroup>
<SKShader Include="Assets\floor.hlsl" />
<Content Include="Assets\Logo\Logo-150.png" />
<Content Include="Assets\Logo\Logo-16.png" />
<Content Include="Assets\Logo\Logo-310.png" />
<Content Include="Assets\Logo\Logo-44.png" />
<Content Include="Assets\Logo\Logo-50.png" />
<Content Include="Assets\Logo\Logo-71.png" />
<Content Include="Assets\Logo\Logo-Wide150.png" />
<Content Include="Assets\Logo\Logo-Wide300.png" />
<Content Include="Properties\Default.rd.xml" />
</ItemGroup>
<ItemGroup>
<Content Include="$(ProjectDir)Assets\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Link>Assets\%(RecursiveDir)%(Filename)%(Extension)</Link>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform" Version="6.2.9" />
<PackageReference Include="StereoKit" Version="0.3.*" />
</ItemGroup>
<ItemGroup>
<None Include="StereoKitUWPProject_TemporaryKey.pfx" />
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '16.0' ">
<VisualStudioVersion>16.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>