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simulation.py
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simulation.py
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import os
import sys
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation
from config import Configuration, config_error
from environment import build_hospital
from infection import find_nearby, infect, recover_or_die, compute_mortality,\
healthcare_infection_correction
from motion import update_positions, out_of_bounds, update_randoms,\
get_motion_parameters
from path_planning import go_to_location, set_destination, check_at_destination,\
keep_at_destination, reset_destinations
from population import initialize_population, initialize_destination_matrix,\
set_destination_bounds, save_data, save_population, Population_trackers
from visualiser import build_fig, draw_tstep, set_style, plot_sir
#set seed for reproducibility
#np.random.seed(100)
# i'm supposed to make productive changes so this is going to be a
# productive comment. YAY!
class Simulation():
#TODO: if lockdown or otherwise stopped: destination -1 means no motion
def __init__(self, *args, **kwargs):
#load default config data
self.Config = Configuration(*args, **kwargs)
self.frame = 0
#initialize default population
self.population_init()
self.pop_tracker = Population_trackers()
#initalise destinations vector
self.destinations = initialize_destination_matrix(self.Config.pop_size, 1)
def reinitialise(self):
'''reset the simulation'''
self.frame = 0
self.population_init()
self.pop_tracker = Population_trackers()
self.destinations = initialize_destination_matrix(self.Config.pop_size, 1)
def population_init(self):
'''(re-)initializes population'''
self.population = initialize_population(self.Config, self.Config.mean_age,
self.Config.max_age, self.Config.xbounds,
self.Config.ybounds)
def tstep(self):
'''
takes a time step in the simulation
'''
if self.frame == 0 and self.Config.visualise:
#initialize figure
self.fig, self.spec, self.ax1, self.ax2 = build_fig(self.Config)
#check destinations if active
#define motion vectors if destinations active and not everybody is at destination
active_dests = len(self.population[self.population[:,11] != 0]) # look op this only once
if active_dests > 0 and len(self.population[self.population[:,12] == 0]) > 0:
self.population = set_destination(self.population, self.destinations)
self.population = check_at_destination(self.population, self.destinations,
wander_factor = self.Config.wander_factor_dest,
speed = self.Config.speed)
if active_dests > 0 and len(self.population[self.population[:,12] == 1]) > 0:
#keep them at destination
self.population = keep_at_destination(self.population, self.destinations,
self.Config.wander_factor)
#out of bounds
#define bounds arrays, excluding those who are marked as having a custom destination
if len(self.population[:,11] == 0) > 0:
_xbounds = np.array([[self.Config.xbounds[0] + 0.02, self.Config.xbounds[1] - 0.02]] * len(self.population[self.population[:,11] == 0]))
_ybounds = np.array([[self.Config.ybounds[0] + 0.02, self.Config.ybounds[1] - 0.02]] * len(self.population[self.population[:,11] == 0]))
self.population[self.population[:,11] == 0] = out_of_bounds(self.population[self.population[:,11] == 0],
_xbounds, _ybounds)
#set randoms
if self.Config.lockdown:
if len(self.pop_tracker.infectious) == 0:
mx = 0
else:
mx = np.max(self.pop_tracker.infectious)
if len(self.population[self.population[:,6] == 1]) >= len(self.population) * self.Config.lockdown_percentage or\
mx >= (len(self.population) * self.Config.lockdown_percentage):
#reduce speed of all members of society
self.population[:,5] = np.clip(self.population[:,5], a_min = None, a_max = 0.001)
#set speeds of complying people to 0
self.population[:,5][self.Config.lockdown_vector == 0] = 0
else:
#update randoms
self.population = update_randoms(self.population, self.Config.pop_size, self.Config.speed)
else:
#update randoms
self.population = update_randoms(self.population, self.Config.pop_size, self.Config.speed)
#for dead ones: set speed and heading to 0
self.population[:,3:5][self.population[:,6] == 3] = 0
#update positions
self.population = update_positions(self.population)
#find new infections
self.population, self.destinations = infect(self.population, self.Config, self.frame,
send_to_location = self.Config.self_isolate,
location_bounds = self.Config.isolation_bounds,
destinations = self.destinations,
location_no = 1,
location_odds = self.Config.self_isolate_proportion)
#recover and die
self.population = recover_or_die(self.population, self.frame, self.Config)
#send cured back to population if self isolation active
#perhaps put in recover or die class
#send cured back to population
self.population[:,11][self.population[:,6] == 2] = 0
#update population statistics
self.pop_tracker.update_counts(self.population)
#visualise
if self.Config.visualise:
draw_tstep(self.Config, self.population, self.pop_tracker, self.frame,
self.fig, self.spec, self.ax1, self.ax2)
#report stuff to console
sys.stdout.write('\r')
sys.stdout.write('%i: healthy: %i, infected: %i, immune: %i, in treatment: %i, \
dead: %i, of total: %i' %(self.frame, self.pop_tracker.susceptible[-1], self.pop_tracker.infectious[-1],
self.pop_tracker.recovered[-1], len(self.population[self.population[:,10] == 1]),
self.pop_tracker.fatalities[-1], self.Config.pop_size))
#save popdata if required
if self.Config.save_pop and (self.frame % self.Config.save_pop_freq) == 0:
save_population(self.population, self.frame, self.Config.save_pop_folder)
#run callback
self.callback()
#update frame
self.frame += 1
def callback(self):
'''placeholder function that can be overwritten.
By ovewriting this method any custom behaviour can be implemented.
The method is called after every simulation timestep.
'''
if self.frame == 50:
print('\ninfecting patient zero')
self.population[0][6] = 1
self.population[0][8] = 50
self.population[0][10] = 1
def run(self):
'''run simulation'''
i = 0
while i < self.Config.simulation_steps:
try:
self.tstep()
except KeyboardInterrupt:
print('\nCTRL-C caught, exiting')
sys.exit(1)
#check whether to end if no infecious persons remain.
#check if self.frame is above some threshold to prevent early breaking when simulation
#starts initially with no infections.
if self.Config.endif_no_infections and self.frame >= 500:
if len(self.population[(self.population[:,6] == 1) |
(self.population[:,6] == 4)]) == 0:
i = self.Config.simulation_steps
if self.Config.save_data:
save_data(self.population, self.pop_tracker)
#report outcomes
print('\n-----stopping-----\n')
print('total timesteps taken: %i' %self.frame)
print('total dead: %i' %len(self.population[self.population[:,6] == 3]))
print('total recovered: %i' %len(self.population[self.population[:,6] == 2]))
print('total infected: %i' %len(self.population[self.population[:,6] == 1]))
print('total infectious: %i' %len(self.population[(self.population[:,6] == 1) |
(self.population[:,6] == 4)]))
print('total unaffected: %i' %len(self.population[self.population[:,6] == 0]))
def plot_sir(self, size=(6,3), include_fatalities=False,
title='S-I-R plot of simulation'):
plot_sir(self.Config, self.pop_tracker, size, include_fatalities,
title)
if __name__ == '__main__':
#initialize
sim = Simulation()
#set number of simulation steps
sim.Config.simulation_steps = 20000
#set color mode
sim.Config.plot_style = 'default' #can also be dark
#set colorblind mode if needed
#sim.Config.colorblind_mode = True
#set colorblind type (default deuteranopia)
#sim.Config.colorblind_type = 'deuteranopia'
#set reduced interaction
#sim.Config.set_reduced_interaction()
#sim.population_init()
#set lockdown scenario
#sim.Config.set_lockdown(lockdown_percentage = 0.1, lockdown_compliance = 0.95)
#set self-isolation scenario
#sim.Config.set_self_isolation(self_isolate_proportion = 0.9,
# isolation_bounds = [0.02, 0.02, 0.09, 0.98],
# traveling_infects=False)
#sim.population_init() #reinitialize population to enforce new roaming bounds
#run, hold CTRL+C in terminal to end scenario early
sim.run()