Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

The Eye of Harmony can approach,while also having some special effects. #866

Open
smallmoss233 opened this issue Jan 7, 2025 · 0 comments

Comments

@smallmoss233
Copy link

  • Allow the Eye of Harmony to be approached,while adjusting the height detection of the TARDIS teleportation back to the gate downwards.
  • When approaching the Eye of Harmony at a distance of approximately 40 to 60 blocks,start applying a dehydration effect to the player,which will continuously deduct health,similar to the Wither.If the player dies due to the dehydration effect,aCharred Corpsehostile mob,a player who has been baked drywill be generated at the spot.
  • Jumping into the Eye of Harmony will instantly kill the player,and if possible,this should also apply in Creative mode,while also forcibly clearing all items from the players inventory.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant