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Allow the Eye of Harmony to be approached,while adjusting the height detection of the TARDIS teleportation back to the gate downwards.
When approaching the Eye of Harmony at a distance of approximately 40 to 60 blocks,start applying a dehydration effect to the player,which will continuously deduct health,similar to the Wither.If the player dies due to the dehydration effect,aCharred Corpsehostile mob,a player who has been baked drywill be generated at the spot.
Jumping into the Eye of Harmony will instantly kill the player,and if possible,this should also apply in Creative mode,while also forcibly clearing all items from the players inventory.
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: