You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm testing this library in Age of Empires 2: Definitive Edition on Ubuntu with Steam.
But no matter which settings I tweak then the most I get is 30 fps whether in the game menus or while playing. How to figure out where the bottleneck is and fix this?
Please note this layer is deprecated (see #9 ). I'm using libstrangle for a while too.
But no matter which settings I tweak then the most I get is 30 fps whether in the game menus or while playing. How to figure out where the bottleneck is and fix this?
FYI I upgraded to a newer NVIDIA graphics driver; 450. This increased the FPS substantially, even up to 100 FPS or so. However, during a game then the FPS very slowly sank to about 4 FPS when it become unplayable :-( There must be a bug or something.
I checked for the env var but it wasn't set. I'm wondering if the game does have cap because I installed Windows 10 Pro dual boot to play and it too runs at 30 FPS... but with all graphic features switched on :-)
So if the game does have its own cap, I'm a little confused at how I managed to get 100 FPS on Linux. And also, somebody I know got a similar but higher FPS on a high end Windows gaming laptop...
I'm testing this library in Age of Empires 2: Definitive Edition on Ubuntu with Steam.
But no matter which settings I tweak then the most I get is 30 fps whether in the game menus or while playing. How to figure out where the bottleneck is and fix this?
I used these launch options from #5:
The text was updated successfully, but these errors were encountered: