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UIView+PKFrameAdditions.m
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UIView+PKFrameAdditions.m
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//
// UIView+FrameAdditions.h
//
// Copyright (c) 2010 Paddy Keane
// All rights reserved.
//
// This software is released under the terms of the MIT licence
// http://www.opensource.org/licenses/mit-license.html
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#import "UIView+PKFrameAdditions.h"
@implementation UIView (PKFrameAdditions)
- (CGFloat)frameX {
return self.frame.origin.x;
}
- (void)setFrameX:(CGFloat)value {
CGRect frame = self.frame;
frame.origin.x = value;
self.frame = frame;
}
- (CGFloat)frameY {
return self.frame.origin.y;
}
- (void)setFrameY:(CGFloat)value {
CGRect frame = self.frame;
frame.origin.y = value;
self.frame = frame;
}
- (CGFloat) frameWidth{
return self.frame.size.width;
}
- (void) setFrameWidth:(CGFloat)value {
CGRect frame = self.frame;
frame.size.width = value;
self.frame = frame;
}
- (CGFloat) frameHeight{
return self.frame.size.height;
}
- (void) setFrameHeight:(CGFloat)value {
CGRect frame = self.frame;
frame.size.height = value;
self.frame = frame;
}
- (CGSize) frameSize{
return self.frame.size;
}
- (void) setFrameSize:(CGSize)aSize {
CGRect frame = self.frame;
frame.size = aSize;
self.frame = frame;
}
- (CGPoint) frameOrigin{
return self.frame.origin;
}
- (void) setFrameOrigin:(CGPoint)aOrigin {
CGRect frame = self.frame;
frame.origin = aOrigin;
self.frame = frame;
}
@end