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coot1 tutorial? #137

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mysecondnameisdanger opened this issue May 18, 2024 · 8 comments
Open

coot1 tutorial? #137

mysecondnameisdanger opened this issue May 18, 2024 · 8 comments

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@mysecondnameisdanger
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mysecondnameisdanger commented May 18, 2024

Dear Paul...

Where can I find the newest coot tutorial for coot 1?

Already installed coot 1 in Fedora 40 (a few weeks/days? ago). Still ...l I feel like I am missing my tutorial
Glad to help in any way that I can

Thanks

@pemsley
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pemsley commented May 22, 2024

I really should record one.

If you want to push Coot, then read in a large (cryo-EM) map with a large radius and turn on "Fancy" shaders.

But the meat and drink of the improvements is that the interactive model building and updating maps - turn on "Updating Maps" and Use the "Overlaps, Peptides, CBets (etc)" validation tool.

@valbibpc
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Dear Paul,
I just installed Coot 1.1 on my mac and I am very impressed at the graphics, but I'm lost because my 3-button mouse uses only 1 button and real space refinement is hidden in several depths of commands... is there a way to configure the mouse and the menus? I could really do with a tutorial!
Thanks,
Valerie

@pemsley
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pemsley commented Aug 29, 2024

Right mouse is for view rotation. They key-binding/hot-keys/short-cuts are described under the "About" menu.

I really should record a brief tutorial.

@valbibpc
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thanks. I also wonder how the real space refinement zones are defined. How do you define the limits similarly to RSR zone ?

@pemsley
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pemsley commented Aug 30, 2024

You select the residue range you want using "Range Pair" and then to refine that range, select Refine -> Range Refine. One rarely needs to do this because "Tandem +/- 3" or "Sphere Refine" do the job and are faster to use.

@jpspadeto2
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A tip, when you select a range of amino acids, first click on the amino acid of lowest numerical value (for example R432 and then D433), because otherwise, all the amino acids around will be refined and not just the range you defined.

@pemsley
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pemsley commented Aug 30, 2024

Thanks - I'll fix that today.

@valbibpc
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valbibpc commented Aug 30, 2024 via email

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