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boolean_number.C
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boolean_number.C
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// boolean_number.C --- Boolean operations on numbers.
//
// Copyright 2006 Per Abrahamsen and KVL.
//
// This file is part of Daisy.
//
// Daisy is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// Daisy is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser Public License for more details.
//
// You should have received a copy of the GNU Lesser Public License
// along with Daisy; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#define BUILD_DLL
#include "boolean.h"
#include "frame.h"
#include "number.h"
#include "memutils.h"
#include "librarian.h"
#include "treelog.h"
#include "block_model.h"
#include <sstream>
#include <vector>
struct BooleanNumbers : public Boolean
{
const std::vector<Number*> operand;
// Simulation.
void tick (const Units& units, const Scope& scope, Treelog& msg)
{
for (size_t i = 0; i < operand.size (); i++)
operand[i]->tick (units, scope, msg);
}
bool missing (const Scope& scope) const
{
for (size_t i = 0; i < operand.size (); i++)
if (operand[i]->missing (scope))
return true;
return false;
}
// Create.
bool initialize (const Units& units, const Scope& scope, Treelog& msg)
{
bool ok = true;
for (size_t i = 0; i < operand.size (); i++)
if (!operand[i]->initialize (units, scope, msg))
{
std::ostringstream tmp;
tmp << name << "[" << i << "]";
Treelog::Open nest (msg, tmp.str ());
ok = false;
}
return ok;
}
bool check (const Units& units, const Scope& scope, Treelog& msg) const
{
Treelog::Open nest (msg, name);
bool ok = true;
symbol dim = Attribute::Unknown ();
for (size_t i = 0; i < operand.size (); i++)
if (!operand[i]->check (units, scope, msg))
ok = false;
else
{
static const symbol blank ("");
symbol new_dim = operand[i]->dimension (scope);
if (new_dim == Attribute::None ()
|| new_dim == Attribute::Fraction ())
new_dim = blank;
if (new_dim != dim)
{
if (dim == Attribute::Unknown ())
dim = new_dim;
else if (new_dim != Attribute::Unknown ())
{
msg.error ("I don't know how to compare [" + dim + "] with ["
+ new_dim + "]");
dim = new_dim;
ok = false;
}
}
}
return ok;
}
BooleanNumbers (const BlockModel& al)
: Boolean (al),
operand (Librarian::build_vector<Number> (al, "operands"))
{ }
~BooleanNumbers ()
{ sequence_delete (operand.begin (), operand.end ()); }
};
struct BooleanNumbersSyntax : public DeclareBase
{
BooleanNumbersSyntax ()
: DeclareBase (Boolean::component, "numbers", "\
Base class for boolean expressions involving numbers.")
{ }
void load_frame (Frame& frame) const
{
frame.declare_object ("operands", Number::component,
Attribute::Const, Attribute::Variable, "\
List of operands to compare.");
frame.order ("operands");
}
} BooleanNumbers_syntax;
struct BooleanNumGT : public BooleanNumbers
{
bool value (const Scope& scope) const
{
const size_t size = operand.size ();
if (size < 1)
return true;
double prev = operand[0]->value (scope);
for (size_t i = 1; i < size; i++)
{
const double next = operand[i]->value (scope);
if (!(prev > next))
return false;
prev = next;
}
return true;
}
BooleanNumGT (const BlockModel& al)
: BooleanNumbers (al)
{ }
};
static struct BooleanNumGTSyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new BooleanNumGT (al); }
BooleanNumGTSyntax ()
: DeclareModel (Boolean::component, ">", "numbers",
"True iff each operand is larger than the next.")
{ }
void load_frame (Frame&) const
{ }
} BooleanNumGT_syntax;
struct BooleanNumGTE : public BooleanNumbers
{
bool value (const Scope& scope) const
{
const size_t size = operand.size ();
if (size < 1)
return true;
double prev = operand[0]->value (scope);
for (size_t i = 1; i < size; i++)
{
const double next = operand[i]->value (scope);
if (!(prev >= next))
return false;
prev = next;
}
return true;
}
BooleanNumGTE (const BlockModel& al)
: BooleanNumbers (al)
{ }
};
static struct BooleanNumGTESyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new BooleanNumGTE (al); }
BooleanNumGTESyntax ()
: DeclareModel (Boolean::component, ">=", "numbers", "\
True iff each operand is at least as large as the next.")
{ }
void load_frame (Frame&) const
{ }
} BooleanNumGTE_syntax;
struct BooleanNumLT : public BooleanNumbers
{
bool value (const Scope& scope) const
{
const size_t size = operand.size ();
if (size < 1)
return true;
double prev = operand[0]->value (scope);
for (size_t i = 1; i < size; i++)
{
const double next = operand[i]->value (scope);
if (!(prev < next))
return false;
prev = next;
}
return true;
}
BooleanNumLT (const BlockModel& al)
: BooleanNumbers (al)
{ }
};
static struct BooleanNumLTSyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new BooleanNumLT (al); }
BooleanNumLTSyntax ()
: DeclareModel (Boolean::component, "<", "numbers",
"True iff each operand is smaller than the next.")
{ }
void load_frame (Frame& frame) const
{ }
} BooleanNumLT_syntax;
struct BooleanNumLTE : public BooleanNumbers
{
bool value (const Scope& scope) const
{
const size_t size = operand.size ();
if (size < 1)
return true;
double prev = operand[0]->value (scope);
for (size_t i = 1; i < size; i++)
{
const double next = operand[i]->value (scope);
if (!(prev <= next))
return false;
prev = next;
}
return true;
}
BooleanNumLTE (const BlockModel& al)
: BooleanNumbers (al)
{ }
};
static struct BooleanNumLTESyntax : DeclareModel
{
Model* make (const BlockModel& al) const
{ return new BooleanNumLTE (al); }
BooleanNumLTESyntax ()
: DeclareModel (Boolean::component, "<=", "numbers", "\
True iff each operand is smaller than or equal to the next.")
{ }
void load_frame (Frame&) const
{ }
} BooleanNumLTE_syntax;
// boolean_number.C ends here.