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I'm currently using the Windows platform of this project with the built - in webview function. However, I've found that even when the web page is static, the program still consumes a lot of GPU resources. At present, I'm in a multi - screen setup. It's consuming 3D resources on a 4K screen and copy resources on a 2K screen. I want to know what's causing this problem
Expected Behavior
I think the GPU resources shouldn't be consumed when the web page is static.
Steps with code example to reproduce
none
Stacktrace/Logs
none
Flutter version
v3.24.4
Operating System, Device-specific and/or Tool
Version: Windows 11 Professional Workstation Edition
Version number: 23H2
Installation date: November 16, 2023
Operating system version: 22631.4391
Plugin version
v6.1.5
Additional information
No response
Self grab
I'm ready to work on this issue!
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Current Behavior
I'm currently using the Windows platform of this project with the built - in webview function. However, I've found that even when the web page is static, the program still consumes a lot of GPU resources. At present, I'm in a multi - screen setup. It's consuming 3D resources on a 4K screen and copy resources on a 2K screen. I want to know what's causing this problem
Expected Behavior
I think the GPU resources shouldn't be consumed when the web page is static.
Steps with code example to reproduce
none
Stacktrace/Logs
none
Flutter version
v3.24.4
Operating System, Device-specific and/or Tool
Version: Windows 11 Professional Workstation Edition
Version number: 23H2
Installation date: November 16, 2023
Operating system version: 22631.4391
Plugin version
v6.1.5
Additional information
No response
Self grab
The text was updated successfully, but these errors were encountered: