Caching when using a pipe with folder:true #100
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naranjamecanica
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Thanks for making this great system! I'm fiddling a bit with building my own pipes, but I'm having some difficulty getting the caching to update properly when deleting files. I can go in detail, but I saw that the texture packer pipe is also behaving the same...
For example: when adding additional sprites to a folder with
{tps}
wicht don't fit anymore in the max site, AssetPack generates additional spritemaps images/json without any problems. But when deleting sprites again from the same folder so it will fit in one spritemap/json it doesn't clean up properly and leaves the previously generated spritesheets.Is this something that should work?
Cheers!
ps I'm using AssetPack in a Vite plugin setup
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