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Dear ImGui for Godot Demo.csproj
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Dear ImGui for Godot Demo.csproj
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<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>DemoProject</RootNamespace>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<IsTrimmable>True</IsTrimmable>
<IsAotCompatible>True</IsAotCompatible>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ExportDebug|AnyCPU'">
<IsTrimmable>True</IsTrimmable>
<IsAotCompatible>True</IsAotCompatible>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ExportRelease|AnyCPU'">
<IsTrimmable>True</IsTrimmable>
<IsAotCompatible>True</IsAotCompatible>
</PropertyGroup>
<ItemGroup>
<Compile Remove="doc\**" />
<Compile Remove="gdext\**" />
<EmbeddedResource Remove="doc\**" />
<EmbeddedResource Remove="gdext\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ImGui.NET" Version="1.91.0.1" />
<PackageReference Include="Roslynator.Analyzers" Version="4.12.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Roslynator.CodeAnalysis.Analyzers" Version="4.12.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Roslynator.CodeFixes" Version="4.12.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Roslynator.Formatting.Analyzers" Version="4.12.4">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>