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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Dear ImGui for Godot Demo"
run/main_scene="res://data/demo.tscn"
config/features=PackedStringArray("4.3", "C#")
run/max_fps=60
config/icon="res://data/icon.svg"
[autoload]
ImGuiRoot="*res://addons/imgui-godot/data/ImGuiRoot.tscn"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/subwindows/embed_subwindows=false
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/vsync/vsync_mode=0
[dotnet]
project/assembly_name="Dear ImGui for Godot Demo"
[editor_plugins]
enabled=PackedStringArray("res://addons/imgui-godot/plugin.cfg")