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isPlaying is always false in AudioManager #89

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rohanhc opened this issue Dec 21, 2015 · 1 comment
Open

isPlaying is always false in AudioManager #89

rohanhc opened this issue Dec 21, 2015 · 1 comment

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@rohanhc
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rohanhc commented Dec 21, 2015

isPlaying is always false because _isPaused is never set to false when play() is called in AudioManager.

@rohanhc
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rohanhc commented Feb 11, 2016

PR for this #90

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