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GLB TexCoord 2-7 - are not detected by pipeline #1235

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Maksims opened this issue Nov 28, 2024 · 0 comments
Open

GLB TexCoord 2-7 - are not detected by pipeline #1235

Maksims opened this issue Nov 28, 2024 · 0 comments

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@Maksims
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Maksims commented Nov 28, 2024

Since Engine supports more than two TEXCOORD's now, Editor's pipeline seems to haven't been updated to take it into account.
When GLB imported, it actually preserves extra texture coords, but the asset.meta - does not contain such data. So when such GLB is imported, it only shows two texcoords, instead of all 8:

image

Engine does import that model correctly and data is withing GLB:

image

So it seems that just pipeline's glb meta task should be updated to detect these additional texture coords.

Example model: MainBody_LOD1.zip

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