Moire pattern in texture on React Native #415
Replies: 5 comments 3 replies
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i think better post this in threes discourse or even open up a bug report. though it could also be expo-gl. |
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Thanks for pointing me in the right direction! I'll post again if I can get an answer. |
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Well, the issue was that kudos to expo/expo-three#138 (comment) |
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btw the made a ticket: expo/expo-three#171 |
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Fixed in |
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Hello!
I've been trying to repro this obj example from three.js but there's some weirdness when applying the texture:
My code is pretty much a copy-paste from the three.js example code:
I do see a couple of warnings when running on either iOS simulator/iPhone/Android emulator that may be causing this?
THREE.WebGLRenderer: EXT_texture_filter_anisotropic extension not supported
THREE.WebGLRenderer: OES_texture_float_linear extension not supported
Anyway, if anyone wants to try this out the code is here: https://github.com/santiagofm/react-native-threejs-poc/pull/3
Thank you!
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