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I'm not sure if this is a bug or intended, but I've noticed a difference in how banner ads on iOS are displayed compared to Android. Displaying a banner on iOS in portrait mode appears quite a bit above the bottom of the screen even though it's set to be on the bottom.
On Android the banner touches the bottom without a space. From looking at the source it appears it could be that the safe zones are calculated differently on each platform but to me the iOS banner looks like it's too far above the bottom. Is this intended or something that can (should?) be configured?
iOS full banner option
Android full banner option
iOS normal banner option
Steps to reproduce
Set as portrait.
Set to bottom as a full or normal banner.
Load and display banner.
Additional context
No response
The text was updated successfully, but these errors were encountered:
Godot version
4.3.stable.mono.official
Plugin version
v3.1.1
Phone information
iPhone 12 Pro, iOS 17.7
Issue description
I'm not sure if this is a bug or intended, but I've noticed a difference in how banner ads on iOS are displayed compared to Android. Displaying a banner on iOS in portrait mode appears quite a bit above the bottom of the screen even though it's set to be on the bottom.
On Android the banner touches the bottom without a space. From looking at the source it appears it could be that the safe zones are calculated differently on each platform but to me the iOS banner looks like it's too far above the bottom. Is this intended or something that can (should?) be configured?
iOS full banner option
Android full banner option
iOS normal banner option
Steps to reproduce
Additional context
No response
The text was updated successfully, but these errors were encountered: