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Windows compatible? #9
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Yup, it is! I made sure that it spawns MPV etc. correctly, and tested it on Windows 11. There used to be a complete CI/CD setup I've set up for Windows, but I decided to drop it before release since I can't really test it properly: Lines 54 to 99 in b2e0f2e
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I'm def. open to building it on Windows again, but for that to be viable I would need to be able to build and test the Windows build from Linux for it to be maintainable. |
Or if possible sharing a webapp? Sharing a link with people would be an even lower barrier for entry, using WebRTC just to watch so only one person needs to have Linux. |
While the web sharing idea would be optimal, implementing it is a bit challenging due to browser limitations and legal concerns. See: #5 |
@pojntfx, can you publish windows build on releases tab please? |
I'm actively looking into it now that I got WINE on MSYS2 to work again, but I'm still not sure if I can genuinely support the platform considering that I don't really have a machine to do the testing for it on. See #9 (comment) |
you can just publish it and community will test it :) |
That could be a way of doing it, but publishing a release without being able to test it on my end will eventually lead to a lot of issues that I can't really account for. |
:( |
Was just wondering if this awesome project was Windows-compatible? GoLang stuff usually is, but I saw references to GTK, which is a little more complicated on Windows.
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