diff --git a/README.md b/README.md index c67e50d..dc36348 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# GodotTilemapBaker +# Godot Tilemap Collision Baker ![showcase](./showcase.gif) @@ -11,4 +11,4 @@ Simply attach the `TilemapCollisionBaker` script to an empty StaticBody2D, then You can also select a specific tile layer to bake collisions for, which can be useful if you have slopes or water on separate layers for example. -Don't forget to remove your collisions from the tileset (if you ever had any) when using this tool. \ No newline at end of file +Don't forget to remove your collisions from the tileset (if you ever had any) when using this tool.