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game_control.py
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game_control.py
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from __future__ import annotations
import mobase
from PyQt6.QtCore import QFileInfo
from ..basic_game import BasicGame
class ControlGame(BasicGame):
Name = "Control Support Plugin"
Author = "Zash"
Version = "1.0.0"
GameName = "Control"
GameShortName = "control"
GameNexusId = 2936
GameSteamId = 870780
GameGogId = 2049187585
GameBinary = "Control.exe"
GameDataPath = ""
def executables(self):
return [
mobase.ExecutableInfo(
"Control (Launcher)",
QFileInfo(
self.gameDirectory(),
self.binaryName(),
),
),
mobase.ExecutableInfo(
"Control DX11",
QFileInfo(
self.gameDirectory(),
"Control_DX11.exe",
),
),
mobase.ExecutableInfo(
"Control DX12",
QFileInfo(
self.gameDirectory(),
"Control_DX12.exe",
),
),
]
def executableForcedLoads(self) -> list[mobase.ExecutableForcedLoadSetting]:
try:
efls = super().executableForcedLoads()
except AttributeError:
efls = []
libraries = ["iphlpapi.dll", "xinput1_4.dll"]
efls.extend(
mobase.ExecutableForcedLoadSetting(
exe.binary().fileName(), lib
).withEnabled(True)
for lib in libraries
for exe in self.executables()
)
return efls