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main.js
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main.js
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const electron = require('electron')
const app = electron.app
const BrowserWindow = electron.BrowserWindow
const Menu = electron.Menu;
const MenuItem = electron.MenuItem;
const remote = electron.remote;
const path = require('path')
const url = require('url')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1600,
height: 1200,
webPreferences: {
nodeIntegration: true,
backgroundThrottling: false,
contextIsolation: false,
enableRemoteModule: true,
}
})
// and load the index.html of the app.
// mainWindow.loadURL(url.format({
// pathname: path.join(__dirname, 'index.html'),
// protocol: 'file:',
// slashes: true
// }));
mainWindow.loadFile(path.join(__dirname, 'index.html'));
//let menu = new Menu();
//let menuItemWindow = new MenuItem({label: "Window"});
//let menuItemToggleDevTools = new MenuItem({label: 'Toggle Developer Tools', click() {
// //remote.getCurrentWindow().toggleDevTools();
// mainWindow.webContents.toggleDevTools();
// }});
////menuItemWindow.append(menuItemToggleDevTools);
//menuItemWindow.submenu = [menuItemToggleDevTools];
//menu.append(menuItemWindow);
let template = [
{
label: "Window",
submenu: [
{label: "Reload", click() { mainWindow.webContents.reloadIgnoringCache() }},
{label: "Toggle Developer Tools", click() { mainWindow.webContents.toggleDevTools() }},
]
}
];
let menu = Menu.buildFromTemplate(template);
mainWindow.setMenu(menu);
{
const { ipcMain } = require('electron');
ipcMain.on('asynchronous-message', (event, arg) => {
console.log(arg) // prints "ping"
event.reply('asynchronous-reply', 'pong')
})
ipcMain.on('synchronous-message', (event, arg) => {
console.log(arg) // prints "ping"
event.returnValue = 'pong'
})
}
// {
// const { spawn, fork, execFile } = require('child_process');
// let inputPaths = ["D:/dev/pointclouds/bunny_20M.las"];
// let chosenPath = "D:/dev/pointclouds/bunny_20M.las_converted";
// const process = spawn('./libs/PotreeConverter2/Converter.exe', [
// ...inputPaths,
// "-o", chosenPath
// ], {
// });
// process.stdout.on('data', (data) => {
// console.log(`stdout: ${data}`);
// });
// }
// require('remote').getCurrentWindow().toggleDevTools();
// Open the DevTools.
//mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.