Skip to content

Latest commit

 

History

History
475 lines (370 loc) · 44.7 KB

Pre.0.2.0_README.md

File metadata and controls

475 lines (370 loc) · 44.7 KB

react-native-jw-media-player

A react-native bridge for JWPlayer native SDK's

sample

Getting started

npm i react-native-jw-media-player --save

Mostly automatic installation

Since React Native 0.60 and higher, autolinking makes the installation process simpler.

On iOS you have to run cd ios/ && pod install.

On Android the package is automatically linked.

Using React Native Link (React Native 0.59 and lower)

Link module with

$ react-native link react-native-jw-media-player

Then add SDK dependencies:

Add dependencies

iOS dependencies

Follow official instructions iOS sdk installation for installation via Cocoapods (only supported, other way wasn't tested).

Add pod 'JWPlayer-SDK', '~> 3.16.0' to your Podfile. Then run pod install from your ios directory.

In your info.plist properties file, create a string entry named JWPlayerKey, and set its value to be your JW Player Beta license key. Make sure you enter this string exactly as you received it from JW Player, or as it appears in your JW Player Dashboard. The string is case-sensitive.

Android dependencies

Follow official instructions Android sdk installation

Insert the following lines inside the allProjects.dependencies block in android/build.gradle:

maven{
    url 'https://mvn.jwplayer.com/content/repositories/releases/'
}

As so

allprojects {
    repositories {
        mavenLocal()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url("$rootDir/../node_modules/react-native/android")
        }
        maven {
            // Android JSC is installed from npm
            url("$rootDir/../node_modules/jsc-android/dist")
        }

        google()
        jcenter()
        maven { url 'https://jitpack.io' }
        // Add these lines
        maven{
            url 'https://mvn.jwplayer.com/content/repositories/releases/'
        }
    }
}

Add to AndroidManifest.xml in the Application tag above the Activity tag:

<meta-data
    android:name="JW_LICENSE_KEY"
    android:value="<API_KEY_FOUND_IN_JW_DASHBOARD>" />

... and these lines (This is needed for the controls bar in notification center).

<receiver android:name="androidx.media.session.MediaButtonReceiver">
    <intent-filter>
        <action android:name="android.intent.action.MEDIA_BUTTON" />
    </intent-filter>
</receiver>
<service
    android:name="com.appgoalz.rnjwplayer.MediaPlaybackService"
    android:exported="false">
    <intent-filter>
        <action android:name="android.intent.action.MEDIA_BUTTON" />
    </intent-filter>
</service>

and this line to the dependencies block in android/app/build.gradle (also needed for the controls bar in notification center).

implementation 'androidx.media:media:1.1.0'

JW uses some of google services in their sdk so if you get an error about any missing google services (e.g. ERROR: Failed to resolve: com.google.android.gms:play-services-ads-identifier:16.0.0) you can add this line to the dependencies block in android/app/build.gradle:

api 'com.google.android.gms:play-services-base:+'

Manual installation

iOS

  1. In XCode, in the project navigator, right click LibrariesAdd Files to [your project's name]
  2. Go to node_modulesreact-native-jwplayer and add RNJWPlayer.xcodeproj
  3. In XCode, in the project navigator, select your project. Add libRNJWPlayer.a to your project's Build PhasesLink Binary With Libraries
  4. Add dependencies
  5. Run your project (Cmd+R)<

Android

  1. Open up android/app/src/main/java/[...]/MainApplication.java
  • Add import net.gamesofton.rnjwplayer.RNJWPlayerPackage; to the imports at the top of the file
  • Add new RNJWPlayerPackage() to the list returned by the getPackages() method
  1. Append the following lines to android/settings.gradle:
     include ':react-native-jwplayer'
     project(':react-native-jwplayer').projectDir = new File(rootProject.projectDir, 	'../node_modules/react-native-jwplayer/android')
    
  2. Insert the following lines inside the dependencies block in android/app/build.gradle:
     implementation project(':react-native-jwplayer')
    
  3. Add dependencies

Usage

...

import JWPlayer, { JWPlayerState } from 'react-native-jw-media-player';

...

const styles = StyleSheet.create({
  container: {
    flex: 1,
  },
  player: {
    flex: 1,
  },
});

...

const playlistItem = {
  title: 'Track',
  mediaId: -1,
  image: 'http://image.com/image.png',
  desc: 'My beautiful track',
  time: 0,
  file: 'http://file.com/file.mp3',
  autostart: true,
  controls: true,
  repeat: false,
  displayDescription: true,
  displayTitle: true,
  tracks: [
    {
      file: 'http://file.com/english.vtt',
      label: 'en'
    },
    {
      file: 'http://file.com/spanish.srt',
      label: 'es'
    }
  ]
}

...

componentDidMount() {

  // Not Recommended - load the playlistItem into the player with loadPlaylistItem method
  /*
  setTimeout(() => {
    this.JWPlayer.loadPlaylistItem(playlistItem);

    // for playlist
    // const playlist = [playlistItem, playlistItem]
    // this.JWPlayer.loadPlaylist(playlistItem);
  }, 100)
  */
}

...

async isPlaying() {
  const playerState = await this.JWPlayer.playerState();
  return playerState === JWPlayerState.JWPlayerStatePlaying;
}

...

render() {

...

<View style={styles.container}>
  <JWPlayer
    ref={p => (this.JWPlayer = p)}
    style={styles.player}
    playlistItem={playlistItem} // Recommended - pass the playlistItem as a prop into the player
    // playlist={[playlistItem]}
    onBeforePlay={() => this.onBeforePlay()}
    onPlay={() => this.onPlay()}
    onPause={() => this.onPause()}
    onIdle={() => console.log("onIdle")}
    onPlaylistItem={event => this.onPlaylistItem(event)}
    onSetupPlayerError={event => this.onPlayerError(event)}
    onPlayerError={event => this.onPlayerError(event)}
    onBuffer={() => this.onBuffer()}
    onTime={event => this.onTime(event)}
    onFullScreen={() => this.onFullScreen()}
    onFullScreenExit={() => this.onFullScreenExit()}
  />
</View>

...

}

Run example project

For running example project:

  1. Checkout this repository.
  2. Go to Example directory and run yarn or npm i
  3. Go to Example/ios and install Pods with pod install
  4. Open demoJWPlayer.xcworkspace with XCode.
  5. Add your iOS api key for JWPlayer into Info.plist
PlaylistItem
Prop Description Type
mediaId The JW media id. Int
time should the player seek to a certain second. Int
adVmap The url of ads VMAP xml. String
adSchedule Array of tags and and offsets for ads. {tag: String, offset: String}
adClient The ad client. One of JWPlayerAdClients, defaults to JWAdClientVast Int
desc Description of the track. String
file The url of the file to play. String
tracks Array of caption tracks. {file: String, label: String}
image The url of the player thumbnail. String
title The title of the track. String
autostart Should the track auto start. Boolean
controls Should the control buttons show. Boolean
displayDescription Should the player show the description. Boolean
displayTitle Should the player show the title. Boolean
repeat Should the track repeat. Boolean
backgroundAudioEnabled Should the player continue playing in the background. Note when this is true this prop will add the player controls on the lock screen in iOS and in Notification Center in Android as well. Boolean
stretching Resize images and video to fit player dimensions. See below Stretching section. String
JWPlayerAdClients
Client Value
JWAdClientGoogima 1
JWAdClientGoogimaDAI 2
JWAdClientFreewheel 3
JWAdClientVast 4
JWPlayerState

iOS

State Value
JWPlayerStatePlaying 0
JWPlayerStatePaused 1
JWPlayerStateBuffering 2
JWPlayerStateIdle 3
JWPlayerStateComplete 4
JWPlayerStateError 5

Android

State Value
JWPlayerStateIdle 0
JWPlayerStateBuffering 1
JWPlayerStatePlaying 2
JWPlayerStatePaused 3
JWPlayerStateComplete 4
JWPlayerStateError null

Available props

Prop Description Type
mediaId The JW media id. Int
file The url of the file to play. String
title The title of the track. String
image The url of the player thumbnail. String
autostart Should the track auto start. Boolean
startTime The player should start from a certain second. Double
desc Description of the track. String
controls Should the control buttons show. Boolean
repeat Should the track repeat. Boolean
displayDescription Should the player show the description. Boolean
displayTitle Should the player show the title. Boolean
playlistItem An object of playlistItem shape. PlaylistItem
playlist An array of playlistItems. [playlistItem] see PlaylistItem]
nextUpDisplay Should the player show the next up item in a playlist. Boolean
playerStyle Name of css file you put in the Main Bundle for you custom style. See below Custom-style section. String
colors Object with colors in hex format (without hashtag), for the icons and progress bar See below Colors section. Object
nativeFullScreen When this is true the player will go into full screen on the native layer automatically without the need to manage the full screen request in js onFullScreen callback Boolean
fullScreenOnLandscape When this is true the player will go into full screen on rotate of phone to landscape Boolean
landscapeOnFullScreen When this is true the player will go into landscape orientation when on full screen Boolean
portraitOnExitFullScreen When this is true the player will go into portrait orientation when exiting full screen Boolean
exitFullScreenOnPortrait When this is true the player will exit full screen when the phone goes into portrait Boolean
stretching Resize images and video to fit player dimensions. See below Stretching section. String

Available methods

Func Description Argument
seekTo Tells the player to seek to position, use in onPlaylistItem callback so player finishes buffering file. Int
play Starts playing. none
pause Pauses playing. none
stop Stops the player completely. none
playerState Returns promise that then returns the current state of the player. Check out the JWPlayerState Object. none
position Returns promise that then returns the current position of the player in seconds. none
toggleSpeed Toggles the player speed one of 0.5, 1.0, 1.5, 2.0. none
setPlaylistIndex Sets the current playing item in the loaded playlist. Int
setControls Sets the display of the control buttons on the player. Boolean
setFullScreen Set full screen. Boolean
loadPlaylist Loads a playlist. (Using this function before the player has finished initializing may result in assert crash or blank screen, put in a timeout to make sure JWPlayer is mounted). [PlaylistItems]
loadPlaylistItem Loads a playlist item. (Using this function before the player has finished initializing may result in assert crash or blank screen, put in a timeout to make sure JWPlayer is mounted). PlaylistItem

Available callbacks

Func Description Argument
onPlaylist A new playlist is loaded. [playlistItem] see PlaylistItem
onPlayerReady The player has finished setting up and is ready to play. none
onBeforePlay Right before playing. none
onBeforeComplete Right before playing completed and is starting to play. none
onComplete Right after media playing is completed. none
onPlay Player started playing. none
onPause Player paused playing. none
onSeek Seek event requested from user. {position: Double, offset: Double}
onSeeked Player finished seeking to a new position. On iOS none, On Android {position: Double}
onSetupPlayerError Player faced and error while setting up the player. {error: String}
onPlayerError Player faced an error after setting up the player but when attempting to start playing. {error: String}
onBuffer The player is buffering. none
onTime Interval callback for every millisecond playing. {time: Double, duration: Double}
onFullScreenRequested User clicked on the fullscreen icon. Use this to resize the container view for the player, if your not using nativeFullScreen prop. (Make use of https://github.com/yamill/react-native-orientation for fullscreen mode) none
onFullScreen Player went into fullscreen. Use this to resize the container view for the player, if your not using nativeFullScreen prop. (Make use of https://github.com/yamill/react-native-orientation for fullscreen mode) none
onFullScreenExitRequested User clicked on the fullscreen icon to exit. none
onFullScreenExit Player exited fullscreen. none
onPlaylistComplete Player finished playing playlist items. none
onPlaylistItem When starting to play a playlist item. JW type playlist item see docs ios, android contains additional index of current playing item in playlist 0 for default
Custom-style

For setting a custom style on the player:

  1. Check out the JW player guide for adding a custom css file on your player.

  2. Put your custom css file in the root folder of your native files.

  3. Add the prop playerStyle to the player and set to the name of your css file without the .css file type e.g. playerStyle={'myCssFile'}.

  4. build & run.

Colors

To set the colors of icons and progress bar pass to the player a prop as such.

Note: It is expected to pass the colors in hex format without the hashtag example for white FFFFFF.

colors: PropTypes.shape({
  icons: PropTypes.string,
  timeslider: PropTypes.shape({
    progress: PropTypes.string,
    rail: PropTypes.string
  })
})

Stretching

uniform: (default) Fits JW Player dimensions while maintaining aspect ratio

exactFit: Will fit JW Player dimensions without maintaining aspect ratio

fill: Will zoom and crop video to fill dimensions, maintaining aspect ratio

none: Displays the actual size of the video file. (Black borders)

Examples:

Stretching Example

(image from JW Player docs - here use exactFit instead of exactfit)

Background Audio

This package supports Background audio sessions by setting the backgroundAudioEnabled prop on the PlaylistItem, just follow the JWPlayer docs for background session.

Here for Android https://developer.jwplayer.com/jwplayer/docs/android-audiotrack#background-audio although this package handles background audio playing in android as is and you shouldn't have to make any additional changes.

Here for iOS https://developer.jwplayer.com/jwplayer/docs/ios-behavior#background-audio under Background Audio section.

For iOS you will have to enable audio in Signing & Capabilities under background modes.

Casting

iOS

Edit your Info.plist with the following values:

'NSBluetoothAlwaysUsageDescription' => 'We will use your Bluetooth for media casting.',
'NSBluetoothPeripheralUsageDescription' => 'We will use your Bluetooth for media casting.',
'NSLocalNetworkUsageDescription' => 'We will use the local network to discover Cast-enabled devices on your WiFi network.',
'Privacy - Local Network Usage Description' => 'We will use the local network to discover Cast-enabled devices on your WiFi network.'
'NSMicrophoneUsageDescription' => 'We will use your Microphone for media casting.'

Enable Access WiFi Information capability under Signing & Capabilities

Available methods

Func Description Argument
showAirPlayButton Show an AirPlay button in the player. The autoHide variable will auto manage visibility to when the player controls are visible or not. (Available on iOS) {x: Double, y: Double, width: Double, height: Double, autoHide: Boolean}
hideAirPlayButton Hides the AirPlay button in the player. (Available on iOS) none
showCastButton This will enable the casting controller and show a cast button. You will need to follow the additional instruction to enable Chrome Casting. Check out the docs iOS, Android for additional info. Note When not using a custom cast button we make use of the default cast button provided by the Cast SDK and on iOS it will be invisible if there are no available casting devices. You can also use react-native-google-cast instead. {x: Double, y: Double, width: Double, height: Double, autoHide: Boolean, customButton: Boolean}
hideCastButton Hides the cast button in the player. none
castState Gets the cast state. int check out GCKCastState
GCKCastState
typedef NS_ENUM(NSUInteger, GCKCastState) {
  /** No Cast session is established, and no Cast devices are available. */
  GCKCastStateNoDevicesAvailable = 0,
  /** No Cast session is establishd, and Cast devices are available. */
  GCKCastStateNotConnected = 1,
  /** A Cast session is being established. */
  GCKCastStateConnecting = 2,
  /** A Cast session is established. */
  GCKCastStateConnected = 3,
};

Available callbacks

Func Description Argument
onCastingDevicesAvailable Casting were devices discovered and became available. {devices: [{name: string, identifier: string}}]
onConnectedToCastingDevice Connected to cast device. {device: {name: string, identifier: string}}
onDisconnectedFromCastingDevice Disconnected from cast device. {error: Error}
onConnectionTemporarilySuspended Disconnected temporarily from cast device. none
onConnectionRecovered Connection to cast device recovered none
onCasting Started casting none
onConnectionFailed Connection to cast device failed. {error: Error}
onCastingEnded Casting ended. {error: Error}
onCastingFailed Casting failed. {error: Error}