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Ruslan Mustakov edited this page May 15, 2016 · 7 revisions
  • Getting Started - instructions for setting up Nim with UE4
  • Defining Unreal Types page shows basic syntax for defining Unreal types with Nim
  • TODO: Instantiating Objects
  • TODO: Delegates
  • TODO: Blueprint libraries
  • TODO: Naming conventions
  • TODO: Logging
  • TODO: Pragmas
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