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Ruslan Mustakov edited this page May 15, 2016
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Most wiki pages assume basic knowledge of the Nim programming language and UE4 gameplay programming features. To get this knowledge:
- Read Nim tutorial and other materials at the Learn section.
- Read UE4 Gameplay Programming guide. It provides good overview of the classes and concepts you would have to work with when creating UE4 game.
Pages in this wiki:
- Getting Started - instructions for setting up Nim with UE4
- Defining Unreal Types - syntax for defining Unreal types with Nim
- TODO: Instantiating Objects
- TODO: Delegates
- TODO: Blueprint libraries
- TODO: Naming conventions
- TODO: Logging
- TODO: Pragmas