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Ruslan Mustakov edited this page May 15, 2016 · 7 revisions

Most wiki pages assume basic knowledge of the Nim programming language and UE4 gameplay programming features. To get this knowledge:

Pages in this wiki:

  • Getting Started - instructions for setting up Nim with UE4
  • Defining Unreal Types - syntax for defining Unreal types with Nim
  • TODO: Instantiating Objects
  • TODO: Delegates
  • TODO: Blueprint libraries
  • TODO: Naming conventions
  • TODO: Logging
  • TODO: Pragmas
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