forked from apitrace/apitrace
-
Notifications
You must be signed in to change notification settings - Fork 0
/
glsize.hpp
785 lines (709 loc) · 24 KB
/
glsize.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
/**************************************************************************
*
* Copyright 2011 Jose Fonseca
* Copyright 2010 VMware, Inc.
* Copyright 2004 IBM Corporation
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* AUTHORS,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**************************************************************************/
/*
* Auxiliary functions to compute the size of array/blob arguments, depending.
*/
#ifndef _GL_SIZE_HPP_
#define _GL_SIZE_HPP_
#include <string.h>
#include "os.hpp"
#include "glimports.hpp"
static inline size_t
__gl_type_size(GLenum type)
{
switch (type) {
case GL_BOOL:
case GL_BYTE:
case GL_UNSIGNED_BYTE:
return 1;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_2_BYTES:
case GL_HALF_FLOAT:
return 2;
case GL_3_BYTES:
return 3;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_4_BYTES:
case GL_FIXED:
return 4;
case GL_DOUBLE:
return 8;
default:
os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
return 0;
}
}
static inline void
__gl_uniform_size(GLenum type, GLenum &elemType, GLint &numElems) {
switch (type) {
case GL_FLOAT:
elemType = GL_FLOAT;
numElems = 1;
break;
case GL_FLOAT_VEC2:
elemType = GL_FLOAT;
numElems = 2;
break;
case GL_FLOAT_VEC3:
elemType = GL_FLOAT;
numElems = 3;
break;
case GL_FLOAT_VEC4:
elemType = GL_FLOAT;
numElems = 4;
break;
case GL_DOUBLE:
elemType = GL_DOUBLE;
numElems = 1;
break;
case GL_DOUBLE_VEC2:
elemType = GL_DOUBLE;
numElems = 2;
break;
case GL_DOUBLE_VEC3:
elemType = GL_DOUBLE;
numElems = 3;
break;
case GL_DOUBLE_VEC4:
elemType = GL_DOUBLE;
numElems = 4;
break;
case GL_INT:
elemType = GL_INT;
numElems = 1;
break;
case GL_INT_VEC2:
elemType = GL_INT;
numElems = 2;
break;
case GL_INT_VEC3:
elemType = GL_INT;
numElems = 3;
break;
case GL_INT_VEC4:
elemType = GL_INT;
numElems = 4;
break;
case GL_UNSIGNED_INT:
elemType = GL_UNSIGNED_INT;
numElems = 1;
break;
case GL_UNSIGNED_INT_VEC2:
elemType = GL_UNSIGNED_INT;
numElems = 2;
break;
case GL_UNSIGNED_INT_VEC3:
elemType = GL_UNSIGNED_INT;
numElems = 3;
break;
case GL_UNSIGNED_INT_VEC4:
elemType = GL_UNSIGNED_INT;
numElems = 4;
break;
case GL_BOOL:
elemType = GL_BOOL;
numElems = 1;
break;
case GL_BOOL_VEC2:
elemType = GL_BOOL;
numElems = 2;
break;
case GL_BOOL_VEC3:
elemType = GL_BOOL;
numElems = 3;
break;
case GL_BOOL_VEC4:
elemType = GL_BOOL;
numElems = 4;
break;
case GL_FLOAT_MAT2:
elemType = GL_FLOAT;
numElems = 2*2;
break;
case GL_FLOAT_MAT3:
elemType = GL_FLOAT;
numElems = 3*3;
break;
case GL_FLOAT_MAT4:
elemType = GL_FLOAT;
numElems = 4*4;
break;
case GL_FLOAT_MAT2x3:
elemType = GL_FLOAT;
numElems = 2*3;
break;
case GL_FLOAT_MAT2x4:
elemType = GL_FLOAT;
numElems = 2*4;
break;
case GL_FLOAT_MAT3x2:
elemType = GL_FLOAT;
numElems = 3*2;
break;
case GL_FLOAT_MAT3x4:
elemType = GL_FLOAT;
numElems = 3*4;
break;
case GL_FLOAT_MAT4x2:
elemType = GL_FLOAT;
numElems = 4*2;
break;
case GL_FLOAT_MAT4x3:
elemType = GL_FLOAT;
numElems = 4*3;
break;
case GL_DOUBLE_MAT2:
elemType = GL_DOUBLE;
numElems = 2*2;
break;
case GL_DOUBLE_MAT3:
elemType = GL_DOUBLE;
numElems = 3*3;
break;
case GL_DOUBLE_MAT4:
elemType = GL_DOUBLE;
numElems = 4*4;
break;
case GL_DOUBLE_MAT2x3:
elemType = GL_DOUBLE;
numElems = 2*3;
break;
case GL_DOUBLE_MAT2x4:
elemType = GL_DOUBLE;
numElems = 2*4;
break;
case GL_DOUBLE_MAT3x2:
elemType = GL_DOUBLE;
numElems = 3*2;
break;
case GL_DOUBLE_MAT3x4:
elemType = GL_DOUBLE;
numElems = 3*4;
break;
case GL_DOUBLE_MAT4x2:
elemType = GL_DOUBLE;
numElems = 4*2;
break;
case GL_DOUBLE_MAT4x3:
elemType = GL_DOUBLE;
numElems = 4*3;
break;
case GL_SAMPLER_1D:
case GL_SAMPLER_2D:
case GL_SAMPLER_3D:
case GL_SAMPLER_CUBE:
case GL_SAMPLER_1D_SHADOW:
case GL_SAMPLER_2D_SHADOW:
case GL_SAMPLER_1D_ARRAY:
case GL_SAMPLER_2D_ARRAY:
case GL_SAMPLER_CUBE_MAP_ARRAY:
case GL_SAMPLER_1D_ARRAY_SHADOW:
case GL_SAMPLER_2D_ARRAY_SHADOW:
case GL_SAMPLER_2D_MULTISAMPLE:
case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
case GL_SAMPLER_CUBE_SHADOW:
case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
case GL_SAMPLER_BUFFER:
case GL_SAMPLER_2D_RECT:
case GL_SAMPLER_2D_RECT_SHADOW:
case GL_INT_SAMPLER_1D:
case GL_INT_SAMPLER_2D:
case GL_INT_SAMPLER_3D:
case GL_INT_SAMPLER_CUBE:
case GL_INT_SAMPLER_1D_ARRAY:
case GL_INT_SAMPLER_2D_ARRAY:
case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
case GL_INT_SAMPLER_2D_MULTISAMPLE:
case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
case GL_INT_SAMPLER_BUFFER:
case GL_INT_SAMPLER_2D_RECT:
case GL_UNSIGNED_INT_SAMPLER_1D:
case GL_UNSIGNED_INT_SAMPLER_2D:
case GL_UNSIGNED_INT_SAMPLER_3D:
case GL_UNSIGNED_INT_SAMPLER_CUBE:
case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
case GL_UNSIGNED_INT_SAMPLER_BUFFER:
case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
elemType = GL_INT;
numElems = 1;
break;
default:
os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
elemType = GL_NONE;
numElems = 0;
return;
}
}
static inline size_t
__glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
{
size_t elementSize = size*__gl_type_size(type);
if (!stride) {
stride = (GLsizei)elementSize;
}
return stride*maxIndex + elementSize;
}
#define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
#define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
#define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
#define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
#define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
#define __glVertexAttribPointerNV_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
static inline GLuint
__glDrawArrays_maxindex(GLint first, GLsizei count)
{
if (!count) {
return 0;
}
return first + count - 1;
}
#define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
static inline GLuint
__glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
{
GLvoid *temp = 0;
GLint __element_array_buffer = 0;
if (!count) {
return 0;
}
__glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
if (__element_array_buffer) {
// Read indices from index buffer object
GLintptr offset = (GLintptr)indices;
GLsizeiptr size = count*__gl_type_size(type);
GLvoid *temp = malloc(size);
if (!temp) {
return 0;
}
memset(temp, 0, size);
__glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
indices = temp;
} else {
if (!indices) {
return 0;
}
}
GLuint maxindex = 0;
GLsizei i;
if (type == GL_UNSIGNED_BYTE) {
const GLubyte *p = (const GLubyte *)indices;
for (i = 0; i < count; ++i) {
if (p[i] > maxindex) {
maxindex = p[i];
}
}
} else if (type == GL_UNSIGNED_SHORT) {
const GLushort *p = (const GLushort *)indices;
for (i = 0; i < count; ++i) {
if (p[i] > maxindex) {
maxindex = p[i];
}
}
} else if (type == GL_UNSIGNED_INT) {
const GLuint *p = (const GLuint *)indices;
for (i = 0; i < count; ++i) {
if (p[i] > maxindex) {
maxindex = p[i];
}
}
} else {
os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
}
if (__element_array_buffer) {
free(temp);
}
maxindex += basevertex;
return maxindex;
}
#define __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
#define __glDrawElements_maxindex(count, type, indices) __glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
#define __glDrawRangeElements_maxindex(start, end, count, type, indices) __glDrawElements_maxindex(count, type, indices)
#define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
/* FIXME take in consideration instancing */
#define __glDrawArraysInstanced_maxindex(first, count, primcount) __glDrawArrays_maxindex(first, count)
#define __glDrawElementsInstanced_maxindex(count, type, indices, primcount) __glDrawElements_maxindex(count, type, indices)
#define __glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
#define __glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) __glDrawRangeElements_maxindex(start, end, count, type, indices)
#define __glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
#define __glDrawArraysInstancedBaseInstance_maxindex(first, count, primcount, baseinstance) __glDrawArrays_maxindex(first, count)
#define __glDrawElementsInstancedBaseInstance_maxindex(count, type, indices, primcount, baseinstance) __glDrawElements_maxindex(count, type, indices)
#define __glDrawElementsInstancedBaseVertexBaseInstance_maxindex(count, type, indices, primcount, basevertex, baseinstance) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
#define __glDrawArraysInstancedARB_maxindex __glDrawArraysInstanced_maxindex
#define __glDrawElementsInstancedARB_maxindex __glDrawElementsInstanced_maxindex
#define __glDrawArraysInstancedEXT_maxindex __glDrawArraysInstanced_maxindex
#define __glDrawElementsInstancedEXT_maxindex __glDrawElementsInstanced_maxindex
static inline GLuint
__glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
return 0;
}
static inline GLuint
__glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
return 0;
}
static inline GLuint
__glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
GLuint maxindex = 0;
for (GLsizei prim = 0; prim < primcount; ++prim) {
GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
maxindex = std::max(maxindex, maxindex_prim);
}
return maxindex;
}
static inline GLuint
__glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
GLuint maxindex = 0;
for (GLsizei prim = 0; prim < primcount; ++prim) {
GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
maxindex = std::max(maxindex, maxindex_prim);
}
return maxindex;
}
static inline GLuint
__glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
GLuint maxindex = 0;
for (GLsizei prim = 0; prim < primcount; ++prim) {
GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
maxindex = std::max(maxindex, maxindex_prim);
}
return maxindex;
}
#define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
#define __glMultiDrawElementsEXT_maxindex __glMultiDrawElements_maxindex
#define __glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) __glMultiDrawArrays_maxindex(first, count, primcount)
#define __glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) __glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
static inline size_t
__glCallLists_size(GLsizei n, GLenum type)
{
return n*__gl_type_size(type);
}
static inline size_t
__glMap1d_size(GLenum target, GLint stride, GLint order)
{
if (order < 1) {
return 0;
}
GLint channels;
switch (target) {
case GL_MAP1_INDEX:
case GL_MAP1_TEXTURE_COORD_1:
channels = 1;
break;
case GL_MAP1_TEXTURE_COORD_2:
channels = 2;
break;
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_VERTEX_3:
channels = 3;
break;
case GL_MAP1_COLOR_4:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_4:
channels = 4;
break;
default:
os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
return 0;
}
if (stride < channels) {
return 0;
}
return channels + stride * (order - 1);
}
#define __glMap1f_size __glMap1d_size
static inline size_t
__glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
{
if (uorder < 1 || vorder < 1) {
return 0;
}
GLint channels;
switch (target) {
case GL_MAP2_INDEX:
case GL_MAP2_TEXTURE_COORD_1:
channels = 1;
break;
case GL_MAP2_TEXTURE_COORD_2:
channels = 2;
break;
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_VERTEX_3:
channels = 3;
break;
case GL_MAP2_COLOR_4:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_4:
channels = 4;
break;
default:
os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
return 0;
}
if (ustride < channels || vstride < channels) {
return 0;
}
return channels +
ustride * (uorder - 1) +
vstride * (vorder - 1);
}
#define __glMap2f_size __glMap2d_size
static inline unsigned
__gl_format_channels(GLenum format) {
switch (format) {
case GL_COLOR_INDEX:
case GL_RED:
case GL_GREEN:
case GL_BLUE:
case GL_ALPHA:
case GL_INTENSITY:
case GL_LUMINANCE:
case GL_DEPTH_COMPONENT:
case GL_STENCIL_INDEX:
return 1;
case GL_DEPTH_STENCIL:
case GL_LUMINANCE_ALPHA:
case GL_RG:
case GL_HILO_NV:
case GL_DSDT_NV:
return 2;
case GL_RGB:
case GL_BGR:
case GL_DSDT_MAG_NV:
return 3;
case GL_RGBA:
case GL_BGRA:
case GL_ABGR_EXT:
case GL_CMYK_EXT:
case GL_DSDT_MAG_VIB_NV:
return 4;
case GL_CMYKA_EXT:
return 5;
default:
os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
return 0;
}
}
template<class X>
static inline bool
_is_pot(X x) {
return (x & (x - 1)) == 0;
}
template<class X, class Y>
static inline X
_align(X x, Y y) {
return (x + (y - 1)) & ~(y - 1);
}
static inline size_t
__gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
unsigned num_channels = __gl_format_channels(format);
unsigned bits_per_pixel;
switch (type) {
case GL_BITMAP:
bits_per_pixel = 1;
break;
case GL_BYTE:
case GL_UNSIGNED_BYTE:
bits_per_pixel = 8 * num_channels;
break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_HALF_FLOAT:
bits_per_pixel = 16 * num_channels;
break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
bits_per_pixel = 32 * num_channels;
break;
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
bits_per_pixel = 8;
break;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_8_8_MESA:
case GL_UNSIGNED_SHORT_8_8_REV_MESA:
bits_per_pixel = 16;
break;
case GL_UNSIGNED_INT_8_8_8_8:
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
case GL_UNSIGNED_INT_24_8:
case GL_UNSIGNED_INT_10F_11F_11F_REV:
case GL_UNSIGNED_INT_5_9_9_9_REV:
case GL_UNSIGNED_INT_S8_S8_8_8_NV:
case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
bits_per_pixel = 32;
break;
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
bits_per_pixel = 64;
break;
default:
os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
bits_per_pixel = 0;
break;
}
GLint alignment = 4;
GLint row_length = 0;
GLint image_height = 0;
GLint skip_rows = 0;
GLint skip_pixels = 0;
GLint skip_images = 0;
__glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
if (has_unpack_subimage) {
__glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
__glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
__glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
__glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
__glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
}
if (row_length <= 0) {
row_length = width;
}
size_t row_stride = (row_length*bits_per_pixel + 7)/8;
if ((GLint)bits_per_pixel < alignment*8 &&
(bits_per_pixel & 7) == 0 &&
_is_pot(bits_per_pixel)) {
row_stride = _align(row_stride, alignment);
}
if (image_height <= 0) {
image_height = height;
}
/* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
* not be considered for pixel rectangles. */
size_t image_stride = image_height*row_stride;
size_t size = depth*image_stride;
size += (skip_pixels*bits_per_pixel + 7)/8;
size += skip_rows*row_stride;
size += skip_images*image_stride;
return size;
}
// note that can_unpack_subimage() is generated by gltrace.py
#define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth, can_unpack_subimage())
#define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1, can_unpack_subimage())
#define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
#define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
#define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
#define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
#define __glTexImage3DEXT_size __glTexImage3D_size
#define __glTexImage2DEXT_size __glTexImage2D_size
#define __glTexImage1DEXT_size __glTexImage1D_size
#define __glTexSubImage3DEXT_size __glTexSubImage3D_size
#define __glTexSubImage2DEXT_size __glTexSubImage2D_size
#define __glTexSubImage1DEXT_size __glTexSubImage1D_size
#define __glTextureImage3DEXT_size __glTexImage3D_size
#define __glTextureImage2DEXT_size __glTexImage2D_size
#define __glTextureImage1DEXT_size __glTexImage1D_size
#define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
#define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
#define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
#define __glMultiTexImage3DEXT_size __glTexImage3D_size
#define __glMultiTexImage2DEXT_size __glTexImage2D_size
#define __glMultiTexImage1DEXT_size __glTexImage1D_size
#define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
#define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
#define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
#define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
#define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
#define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
#define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
#define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
#define __glPolygonStipple_size() __glBitmap_size(32, 32)
static inline size_t
__glClearBuffer_size(GLenum buffer)
{
switch (buffer) {
case GL_COLOR:
case GL_FRONT:
case GL_BACK:
case GL_LEFT:
case GL_RIGHT:
case GL_FRONT_AND_BACK:
return 4;
case GL_DEPTH:
case GL_STENCIL:
return 1;
default:
os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
return 0;
}
}
/*
* 0 terminated integer/float attribute list.
*/
template<class T>
static inline size_t
__AttribList_size(const T *pAttribList)
{
size_t size = 0;
if (pAttribList) {
do {
++size;
} while (*pAttribList++);
}
return size;
}
/*
* (key, value) attribute list, terminated by the given terminator.
*/
template<class T>
static inline size_t
__AttribList_size(const T *pAttribList, T terminator)
{
size_t size = 0;
if (pAttribList) {
while (pAttribList[size] != terminator)
size += 2;
// terminator also counts
size++;
}
return size;
}
#endif /* _GL_SIZE_HPP_ */