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layout.link
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layout.link
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ROM0
org $0000
"NULL"
org $0000
"rst0"
org $0008
"rst8"
org $0010
"rst10"
org $0018
"rst18"
org $0020
"rst20"
org $0028
"rst28"
org $0038
"rst38"
org $0040
"vblank"
org $0048
"lcd"
org $0050
"timer"
org $0058
"serial"
org $0060
"joypad"
org $0100
"Header"
org $0150
"Home"
ROMX $01
"bank1"
ROMX $02
"bank2"
ROMX $03
"bank3"
ROMX $04
"bank4"
ROMX $05
"bank5"
ROMX $06
"Tileset Data 1"
ROMX $07
"Roofs"
"Tileset Data 2"
"Extra Songs 1"
ROMX $08
"Clock Reset"
"Tileset Data 3"
"Catch Tutorial"
"Egg Moves"
ROMX $09
"bank9"
ROMX $0a
"bankA"
ROMX $0b
"bankB"
ROMX $0c
"Tileset Data 4"
ROMX $0d
"Effect Commands"
ROMX $0e
"Enemy Trainers"
ROMX $0f
"Battle Core"
ROMX $10
"bank10"
"Evolutions and Attacks"
ROMX $11
"bank11"
ROMX $12
org $4000
"Pic Pointers"
"Pics 1"
ROMX $14
"bank14"
"Egg Pic"
ROMX $15
"Pics 2"
ROMX $16
"Pics 3"
ROMX $17
"Pics 4"
ROMX $18
"Pics 5"
ROMX $19
"Pics 6"
ROMX $1a
"Pics 7"
ROMX $1b
"Pics 8"
ROMX $1c
"Pics 9"
ROMX $1d
"Pics 10"
ROMX $1e
"Pics 11"
ROMX $1f
org $4000
"Unown Pic Pointers"
"Pics 12"
ROMX $20
"Trainer Pic Pointers"
"Pics 13"
ROMX $21
"bank21"
"Credits"
ROMX $23
"bank23"
ROMX $24
"bank24"
ROMX $25
"Maps"
"Events"
ROMX $26
"Title Screen"
ROMX $2a
"Map Blocks 1"
ROMX $2b
"Map Blocks 2"
ROMX $2e
"Pics 14"
org $6300
"bank2E"
ROMX $30
"Sprites 1"
ROMX $31
"Sprites 2"
org $7a40
"bank31"
ROMX $32
"bank32"
"The End"
ROMX $33
"Move Animations"
"Extra Songs 2"
ROMX $36
"Font Inversed"
ROMX $37
"Map Blocks 3"
"Tileset Data 5"
ROMX $38
"bank38"
ROMX $39
"Copyright"
"Title Screen 2"
"bank39"
ROMX $3a
"Audio"
"Songs 1"
ROMX $3b
"Songs 2"
ROMX $3c
"Songs 3"
"Sound Effects"
"Cries"
ROMX $3d
"Songs 4"
ROMX $3e
"bank3E"
"Shrink Pics"
"bank3E_2"
ROMX $3f
"bank3F"
ROMX $40
"Standard Scripts"
ROMX $41
"Phone Scripts"
ROMX $42
"Map Scripts 1"
ROMX $43
"Map Scripts 2"
ROMX $44
"Map Scripts 3"
ROMX $45
"Map Scripts 4"
ROMX $46
"Map Scripts 5"
ROMX $47
"Map Scripts 6"
ROMX $48
"Map Scripts 7"
ROMX $49
"Map Scripts 8"
ROMX $4a
"Map Scripts 9"
ROMX $4b
"Map Scripts 10"
ROMX $4c
"Map Scripts 11"
ROMX $4d
"Map Scripts 12"
ROMX $4e
"Map Scripts 13"
ROMX $4f
"Map Scripts 14"
ROMX $50
"Map Scripts 15"
ROMX $51
"Map Scripts 16"
ROMX $52
"Map Scripts 17"
ROMX $53
"Map Scripts 18"
ROMX $54
"Map Scripts 19"
ROMX $55
"Map Scripts 20"
ROMX $56
"Map Scripts 21"
ROMX $57
"Map Scripts 22"
ROMX $59
"Map Scripts 23"
ROMX $5a
"Map Scripts 24"
ROMX $5b
"Map Scripts 25"
ROMX $5c
"Map Scripts 26"
ROMX $5d
"Map Scripts 27"
ROMX $5e
"Map Scripts 28"
ROMX $5f
"Map Scripts 29"
ROMX $60
"Map Scripts 30"
ROMX $61
"Map Scripts 31"
ROMX $62
"Map Scripts 32"
ROMX $64
"Text 1"
ROMX $65
"Text 2"
ROMX $66
"Text 3"
ROMX $68
"Pokedex Entries 001-064"
ROMX $69
"Pokedex Entries 065-128"
ROMX $6a
"Pokedex Entries 129-192"
ROMX $6b
"Pokedex Entries 193-251"
ROMX $6c
"Names"
ROMX $6d
"Move Descriptions"
ROMX $6e
"Item Descriptions"
ROMX $70
"bank70"
"Tileset Data 6"
"bank70_2"
"Pokégear GFX"
"Credits Strings"
ROMX $7f
org $7df8
"Stadium 2 Checksums"
WRAM0
"Audio RAM"
"WRAM"
align 8
"GBC Palettes"
align 8
"Sprites"
"Tilemap"
"Miscellaneous"
"Unused Map Buffer"
align 8
"Overworld Map"
align 4
"Video"
WRAMX 1
"WRAM 1"
"Game Data"
"Party"
"Stack"
VRAM $00
"VRAM0"
VRAM $01
"VRAM1"
SRAM $00
"Scratch"
org $a600
"SRAM Bank 0"
"Backup Save 1"
"SRAM Stack"
org $b800
"SRAM Window Stack"
SRAM $01
"Save"
"Active Box"
"Link Battle Data"
"SRAM Hall of Fame"
"Backup Save 2"
SRAM $02
"Boxes 1-7"
SRAM $03
"Boxes 8-14"
"Backup Save 3"
HRAM
"OAM DMA"
"HRAM"