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Screen.cs
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Screen.cs
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using System;
using Xenko.Core;
using Xenko.Core.Mathematics;
using Xenko.Engine;
using Xenko.Graphics;
using Xenko.Rendering;
using Xenko.Rendering.Sprites;
namespace XenkoByteSized {
public class Screen : StartupScript {
[Display("Center")]
public Vector2 center;
[Display("Render Target")]
public Texture renderTexture;
[Display("Render Group")]
public RenderGroup renderGroup;
private SpriteComponent surface;
public override void Start() {
surface = new SpriteComponent() {
RenderGroup = renderGroup,
SpriteProvider = new SpriteFromTexture() {
Texture = renderTexture,
IsTransparent = false,
Center = center
}
};
Entity.Add(surface);
}
}
}