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depending on text used: garbage characters in server message at login, and other smes bugs I think are from same cause #21

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topaz-bot opened this issue Jan 8, 2020 · 1 comment
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Issue by TeoTwawki
Thursday Jun 04, 2015 at 04:05 GMT
Originally opened as DarkstarProject/darkstar - Issue 1510


I believe this is because the server message length calc is wrong. At least I recall discussions where that was said to be the reason.

As a result, you get garbage at your line ends like test being displayed in game as testg or the occasional Japanese yen symbol in place of whatever your last character was.

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Comment by TeoTwawki
Thursday Jul 16, 2015 at 21:20 GMT


Related: if your servermessage conf file is empty, the server will crash here github/DarkstarProject/darkstar/blob/a567cf469f7bbf1f34b4327228da582e9c4b45e4/src/map/lua/luautils.cppDarkstar Issue L4236 trying to read the non-message.

@project-topaz project-topaz added the bug Something isn't working label Jan 8, 2020
TheWhaler referenced this issue in TheWhaler/topaz-old Jul 11, 2020
Fix for caskets giving loading errors
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