Skip to content
This repository has been archived by the owner on Dec 4, 2020. It is now read-only.

Pets dealing full phys damage to jailer of fortitude #25

Open
topaz-bot opened this issue Jan 8, 2020 · 9 comments
Open

Pets dealing full phys damage to jailer of fortitude #25

topaz-bot opened this issue Jan 8, 2020 · 9 comments
Labels
bug Something isn't working

Comments

@topaz-bot
Copy link
Collaborator

Issue by Kthulupwns
Monday Jun 08, 2015 at 00:55 GMT
Originally opened as DarkstarProject/darkstar - Issue 1544


Smn avatars and bst pets dealing unmitigated phys damage to jailer of fortitude, most likely just their damage equation not checking for defense variables.

@topaz-bot
Copy link
Collaborator Author

Comment by Kthulupwns
Monday Jun 08, 2015 at 01:16 GMT


setMod(MOD_UDMGPHYS,-95);

added that to onMobEngage , which addresses the effect of the issue, but doesn't fix whats causing the issue, the same problem with chronos in NE Apollyon as well.

@topaz-bot
Copy link
Collaborator Author

Comment by Kthulupwns
Monday Jun 08, 2015 at 01:39 GMT


And most likely jailer of temperance as well.

@topaz-bot
Copy link
Collaborator Author

Comment by Kthulupwns
Monday Jun 08, 2015 at 01:40 GMT


Pet's should only be able to deal damage to Jailer of Temperance during his blunt mode phase, but could still use like Predator Claws for Slashing phase and Spinning dive for Piercing phase.

@topaz-bot
Copy link
Collaborator Author

Comment by Scavenge
Thursday Jun 11, 2015 at 18:54 GMT


the version of fortitude on era is my own and likely not what dsp uses, however you can find the code in my own personal repo on this account, under the jailers branch

@topaz-bot
Copy link
Collaborator Author

Comment by Scavenge
Thursday Jun 11, 2015 at 18:55 GMT


same goes for the rest of the jailers probably

@topaz-bot
Copy link
Collaborator Author

Comment by Scavenge
Thursday Jun 11, 2015 at 18:58 GMT


also if it is only pets that have this issue, adding a mod to the jailer itself will not fix things because it will affect all incoming damage, not just pets'. there was an issue not that long ago that had wyverns doing full damage even while synced.

@topaz-bot
Copy link
Collaborator Author

Comment by Kthulupwns
Saturday Jun 13, 2015 at 16:49 GMT


This is on dsp as well as era

@topaz-bot
Copy link
Collaborator Author

Comment by Kthulupwns
Saturday Jun 13, 2015 at 16:51 GMT


But its the way pet auto attack damage is calculated against mobs sql "toughness"

@topaz-bot
Copy link
Collaborator Author

Comment by Kthulupwns
Saturday Jun 13, 2015 at 16:51 GMT


Its just the formula itself

@project-topaz project-topaz added the bug Something isn't working label Jan 8, 2020
jdsmall25 added a commit to jdsmall25/topaz that referenced this issue Oct 23, 2020
* added Bashe spawn point info in .sql

* Update mob_skill_lists.sql

Adding skill list for Bashe using Baleful Gaze exclusively

* Adding Bashe NM

* added header for hill lizard and corrected name to BASHE_PH

* added bashe to nm_spawn_points

* removed rotation

* Fixing EntityFlags on Bashe NM

* Updated EntityFlags and subanimation on Bashe NM

* Add ENM entry requirements for party members of the registrant

* Overlord Bakgodek loot pool fixes

* Implements dead aim trait

* Update mob_droplist.sql

* Update after commit cleanup

* Remove appveyor files

* Add clang-format file

* Corrects chocobo digging loot pools

* Fixes outpost teleport conquest point cost to be retail accurate

* Adds scripting for Azure Lore ability to give the effect.

* Add auto-regen to Megalobugard

* Remove Blue Ribbon Blues quest timed wait

* Change mobskill blood drain to remove 1 shadow instead of ignoring them

* Correct critical hit damage cap

* Implement 1-hand and Ranged update from 2013

* Remove range check on TH

* Fix mob TP use chance to be more retail accurate

* Update ebony pudding pool spell list

* acroliths

* bombs

* cardians

* caturae

* clusters

* djinn

* dolls

* evil weapons

* golems

* iron giant

* khimaira

* magic pots

* mammets

* maroliths

* mimics

* snolls

* spheroids

* Correct several Guild Points items

* Fix issues

* Northern San d'Oria - Madaline & Telmoda Crash Fix (project-topaz#1056)

* Crash fix for Madaline and Telmoda
Resolves issue project-topaz#1055

* Adjust Seismostomp

* feat(choco-digging) granted burrow and bore, disabled dig fatigue and improved dig chance (project-topaz#24)

Co-authored-by: Dacrybabysuck <[email protected]>

* change(release) allow any user to use the gm release command if they are stuck in a cutscene (project-topaz#25)

Co-authored-by: Dacrybabysuck <[email protected]>

* feat(library) make the ah a library of collected items for the m8s (project-topaz#26)

Co-authored-by: Dacrybabysuck <[email protected]>

* Specify port in mysql system calls

Also changed position of hash in backup filename so they sort correctly.

* Fix Indomitable Spirit exploit and correct quest wait timer

* Correct Labyrinth Lizard familyids

* Fix Undying Promise BCNM loot spawn condition

* dragons

* hydras

hydras

* pet wyverns

* puks

* wyrms

* wyverns

* Update build.yml

* Update build.yml

* Checkout everything for Style_Checks

* Fix conditional logic in doesToolBreak and pickItem

* Increase Serket rage timer to 30 minutes

* Remove MDT% mod from Ahriman Family

* Fix downcasting warning

* Clang format job upgrade, test account creation

* Makes more sense to just check against HEAD

* Wrong clang format version

* Missed one

* Swap back to comparing SHAs instead of Refs, remove bogus account creation

* Bump style checks to ubuntu 20.04

* Change after merge conflict

* Target feature branches with CI jobs

* Don't specify branch for CI, run on all PR'd branches

* Markdownify and add badges to READEME.md

* ahriman

* dark kindred

* dvergar

* gallu

* gargouilles

* imps

* soulflayers

* tauri

* Maximlian is not a Soulflayer

* Updating cover duration mod id

* Downgrade clang-format to older rules

* Downgrade even more and base off WebKit

* Temenos Aerns

* Add two spawn points for fire elementals in Yhoator

* Fix regression from bostaunieux PR

* upgrade checkDistance to help kill some extraneous lua comparisons later. Now accepts -any- type of entity or positional data as input, instead of being limited to mobs/players.

* Adds mixin for eruca crawlers sleeping habits and regain mod

* Fix beastmen Howl animation

* remove build yaml

* Fix Windurst mission 8-2 and improve Rukususu's script

* reposition blighting brand

* aerns

* euvhi

* Various drop rate fixes.

* Sends Windurst 8-2 NPCs to NPC boot camp

* Add basic information for event sword: Nihility

* Change geyser lizard spawn locations

* Add SQL for Apoc Nigh

* Reserve SQL for Beyond Infinity

* Fixing incorrect merge resolve from bostaunieux PR

* Adding refresh II scroll

* tabs

* Make finishing move checks less tall

Alternate title: Satisfy Teo OCD

Todo: helper/utils function? The other times we check this we're also modifying the number right in the ability check, which we probably shouldn't be doing.. see Violent Flourish for an example.

* No more infinity sunsands without zonage: this behavior is retail accurate.

* Adjust message when you already got the sunsand, add commenting

* Putting both refresh in a single group

* Fix - Rearrange logic in Tosuka-Porika

* self target howl

* regine: check completion before check player out of flyers

* Fix missing require, provide on/off for survival guides

Solves module loading errors depicted in project-topaz#1090

* Only check cover for PC attack rounds

* Adjust data locations and sizes after version update

* Whats with all the howling? (fixing howl sql fields)

* fix capitalization, remove apostrophes

* hpemde

* phuabo

* xzomits

* yovra

* ghrah

* CI - Build feature branches on push

* Fix mobskill: Blood Drain

* textIDs

* npcIDs

* [client update] equipment

* Fix unhandled condition in GM command

* dunno why I toNumber'd that when it already HAS to be a number

* [client update] titles

* [client update] weapons

* [client update] version.conf

* cravers

* gorgers

* memory receptacles

* seethers

* thinkers

* wanderers

* weepers

* chariots

* gears

* structures

* mount speed conf, addition to `!speed` command to report values on use, extra commenting of source.

* dang last minute unstested change.

* [build-fix] Fix build issue with newer g++

Fixed an issue where world_pass.cpp failed to compile
on newer g++ due to -Werror=format-truncation=.

* Add minimum possible aura code

* Fixes regime books being unresponsive while on a hunt
a var was out of scope, moved it into scope
[hunt]page param was renamed at some point and thus not flagging the
menu properly.

* properly reordered eventFinish options

* Reserve MOBMOD_NO_REST for Sheep in Antlions Clothing

* Resolve shop duplication exploit

* Resolve NPC trade duplication exploit

* change(settings) gil down to 10x from 100x (project-topaz#27)

Co-authored-by: Dacrybabysuck <[email protected]>

* change(missions) adjusted missed 3-3 mission gil reward (project-topaz#28)

Co-authored-by: Dacrybabysuck <[email protected]>

* remove build yaml

* change(settings) disable treasure caskets (project-topaz#29)

Co-authored-by: Dacrybabysuck <[email protected]>

Co-authored-by: kaincenteno <[email protected]>
Co-authored-by: Xastranh <[email protected]>
Co-authored-by: Zach Toogood <[email protected]>
Co-authored-by: Zach Toogood <[email protected]>
Co-authored-by: Nireya <[email protected]>
Co-authored-by: Tyler <[email protected]>
Co-authored-by: 59blargedy <[email protected]>
Co-authored-by: wrenffxi <[email protected]>
Co-authored-by: Corey Sotiropoulos <[email protected]>
Co-authored-by: Era-Lusiphur <[email protected]>
Co-authored-by: dacrybabysuck <[email protected]>
Co-authored-by: Dacrybabysuck <[email protected]>
Co-authored-by: Tokenr <[email protected]>
Co-authored-by: 59blargedy <[email protected]>
Co-authored-by: InoUno <[email protected]>
Co-authored-by: TeoTwawki <[email protected]>
Co-authored-by: TeoTwawki <[email protected]>
Co-authored-by: Paul Campbell <[email protected]>
Co-authored-by: Apocalypse <[email protected]>
Co-authored-by: ibm2431 <[email protected]>
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant