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Introduction
After mapping every attribute we need from the PuzzleTime we will need to display them and make them read-only. This is necessary since PuzzleTime will be our source of truth. This results in only beeing able to edit these attributes in the PuzzleTime.
Additionally we want to have a visual feature for the user. This feature should show the user why he can't edit these fields. We also want to have a "manual sync" button to trigger the job manually and fetch the data.
Make all these attributes read-only so PuzzleTime is and stays the source of truth
Design some kind of visual feature to mark the non-editable attributes and show it to robin to gain his approval
Implement this viusal feature preferably with a hoverable text that says where it's managed or why it's not editable
Last but not least, make sure to implement the "manual sync" button
Tests
The text was updated successfully, but these errors were encountered:
ManuelMoeri
changed the title
Make Skills attr readonly for ptime attrs
Make Skills attr readonly for ptime attrs | PuzzleTime Sync #3
Jun 18, 2024
RandomTannenbaum
changed the title
Make Skills attr readonly for ptime attrs | PuzzleTime Sync #3
Make Skills attr readonly for ptime attrs | PuzzleTime Sync #4
Jun 18, 2024
Introduction
After mapping every attribute we need from the PuzzleTime we will need to display them and make them read-only. This is necessary since PuzzleTime will be our source of truth. This results in only beeing able to edit these attributes in the PuzzleTime.
Additionally we want to have a visual feature for the user. This feature should show the user why he can't edit these fields. We also want to have a "manual sync" button to trigger the job manually and fetch the data.
ToDo
The text was updated successfully, but these errors were encountered: