File tree Expand file tree Collapse file tree 2 files changed +24
-18
lines changed Expand file tree Collapse file tree 2 files changed +24
-18
lines changed Original file line number Diff line number Diff line change 27
27
#include "_pygame.h"
28
28
#include "surface.h"
29
29
30
+ // Some simd compat stuff going here for now.
31
+ #if PG_SDL3
32
+ // SDL3 no longer includes intrinsics by default, we need to do it explicitly
33
+ #include <SDL3/SDL_intrin.h>
34
+
35
+ /* If SDL_AVX2_INTRINSICS is defined by SDL3, we need to set macros that our
36
+ * code checks for avx2 build time support */
37
+ #ifdef SDL_AVX2_INTRINSICS
38
+ #ifndef HAVE_IMMINTRIN_H
39
+ #define HAVE_IMMINTRIN_H 1
40
+ #endif /* HAVE_IMMINTRIN_H*/
41
+ #ifndef __AVX2__
42
+ #define __AVX2__
43
+ #endif /* __AVX2__*/
44
+ #endif /* SDL_AVX2_INTRINSICS*/
45
+
46
+ // TODO reenable this to test best
47
+ #ifdef SDL_SSE2_INTRINSICS
48
+ #ifndef __SSE2__
49
+ #define __SSE2__
50
+ #endif /* __SSE2__*/
51
+ #endif /* SDL_SSE2_INTRINSICS*/
52
+ #endif /* PG_SDL3 */
53
+
30
54
#endif
Original file line number Diff line number Diff line change 1
1
#define NO_PYGAME_C_API
2
2
#include "_surface.h"
3
3
4
- /* TODO: This compat code should probably go in some place like simd_shared.h
5
- * That header file however is inconsistently used at the moment and not
6
- * included wherever it should be.
7
- * this block will be needed by simd_blitters and simd_fill */
8
-
9
- #if PG_SDL3
10
- // SDL3 no longer includes intrinsics by default, we need to do it explicitly
11
- #include <SDL3/SDL_intrin.h>
12
-
13
- /* If SDL_AVX2_INTRINSICS is defined by SDL3, we need to set macros that our
14
- * code checks for avx2 build time support */
15
- #ifdef SDL_AVX2_INTRINSICS
16
- #ifndef HAVE_IMMINTRIN_H
17
- #define HAVE_IMMINTRIN_H 1
18
- #endif /* HAVE_IMMINTRIN_H*/
19
- #endif /* SDL_AVX2_INTRINSICS*/
20
- #endif /* PG_SDL3 */
21
-
22
4
/**
23
5
* MACRO borrowed from SSE2NEON - useful for making the shuffling family of
24
6
* intrinsics easier to understand by indicating clearly what will go where.
You can’t perform that action at this time.
0 commit comments