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Currently the Player has only one hand, the main hand. We should add another one. To decide which items require dual wielding we should implement an corresponding attribute in the Item class.
The text was updated successfully, but these errors were encountered:
Currently the Player has only one hand, the main hand. We should add another one. To decide which items require dual wielding we should implement an corresponding attribute in the Item class.
The text was updated successfully, but these errors were encountered: