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config.lua
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config.lua
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Config = {}
Config.Keys = {
Action = 0xCEFD9220, -- E
Interact = 0xF3830D8E -- J
}
Config.MiningTimer = 20 * 1000 -- 20 second timer
Config.RefreshTimer = 30 * 6000 -- 30 minute timer, after this all mined position will be resetted for work again.
Config.MineCord = vector3(2789.1987, 1340.2327, 71.3155)
Config.SmeltingItems = { -- Min and Max are value to generate random item amount when mining will end, you can add more items.
['iron'] = {Min = 1, Max = 10},
['copper'] = {Min = 1, Max = 10},
['gold'] = {Min = 1, Max = 10},
['coal'] = {Min = 1, Max = 10},
}
Config.MiningLocations = {
{coords = vector3(2747.63, 1388.7, 69.01)},
{coords = vector3(2746.66, 1379.09, 68.55)},
{coords = vector3(2724.04, 1388.7, 68.82)},
{coords = vector3(2727.67, 1385.56, 69.22)},
{coords = vector3(2723.16, 1375.39, 68.89)},
{coords = vector3(2743.93, 1385.92, 68.7)},
{coords = vector3(2760.84, 1402.35, 68.74)},
{coords = vector3(2760.91, 1395.98, 68.7)},
{coords = vector3(2771.02, 1382.77, 67.98)},
{coords = vector3(2763.33, 1376.24, 67.83)},
{coords = vector3(2754.61, 1358.63, 68.17)},
{coords = vector3(2752.92, 1368.36, 67.8)},
{coords = vector3(2758.53, 1379.4, 68.24)},
{coords = vector3(2757.53, 1382.55, 68.2)},
{coords = vector3(2747.99, 1382.55, 68.61)},
{coords = vector3(2747.38, 1391.84, 68.76)},
{coords = vector3(2761.37, 1390.62, 68.71)},
{coords = vector3(2759.16, 1408.6, 68.5)},
{coords = vector3(2728.11, 1329.45, 69.62)},
{coords = vector3(2731.87, 1332.42, 69.64)},
{coords = vector3(2716.82, 1308.1, 69.78)},
{coords = vector3(2712.96, 1308.03, 69.77)},
{coords = vector3(2716.45, 1313.86, 69.73)},
{coords = vector3(2746.23, 1366.28, 68.42)},
}
Config.CollectItems = true -- if true then if you have items in your inventory that match with list Config.Peds.Items, then you will be able to sell
-- all in one time.
Config.Peds = {
Miners = {Label = 'Miners', Hash = 1543787725, Coords = vector4(2789.31, 1336.87, 71.35, 9.15),
Items = {['iron'] = 100, ['copper'] = 150, ['gold'] = 200, ['coal'] = 250}, -- items with their price that this ped will buy from players, can be empty
BuyableItems = {['pickaxe'] = 100} -- items with their price that this ped will sell to players, can be empty
},
}