Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

In game debug trying to save data to an old save location that isn't used anymore so it does nothing. #179

Open
zakhad opened this issue Nov 15, 2024 · 1 comment

Comments

@zakhad
Copy link

zakhad commented Nov 15, 2024

  • OS: Windows
    • OS Version: 7
  • Game Version: 0f2c155 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Stats Through Skills [StatsThroughSkills],
    SpeedyDex [speedydex],
    Disable NPC Needs [no_npc_food],
    Medieval Mod Reborn [Medieval_Mod_Reborn],
    Tamable Wildlife [Tamable_Wildlife],
    Mind Over Matter [mindovermatter],
    Bombastic Perks [bombastic_perks],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

image
image

Since updating my launcher to the latest version i had a version from 2022 i didn't realise it didn't update automatically
22.02b

I haven't been able to get debug information printed out via the screenshot it used to post this in the save directory but i'm guessing since the save directory changed it's pointing to an invalid location, i'm not sure if the main cdda issue or a launcher issue considering it was working with the previous launcher version i was using i'm leaning towards it being a launcher issue.

I basically debugged looking through artefact data but using the in game information is tedious and difficult i exported it and word searches via wordpad or w/e where it's reasonably formatted for keywords typically a 0 as all artefact data will have a 0 if it is modifying a stat somewhere in the random number generated.

I've tried recreating that "old" save directory but it still doesn't print that even renaming game0 to game but that didn't do anything as i presume it's missing "current/" in the file directory

(this is an example i had from yesterday where it would print the data to Cataclysm\dda\current\save) as i make manual backups of my launcher every so often and updating my launcher was a good time as any to make a backup of my old launcher install.

image

but now it has to be pointed to Cataclysm\dda\userdata\save or something as my current save game location looks like this without any debug info being posted in that location
image
image

I have asked in the main cdda discord about this.

https://discord.com/channels/598523535169945603/642349261320880128/1307063498924359831

jtest-1j.txt

@zakhad
Copy link
Author

zakhad commented Nov 15, 2024

Using a non launcher version a week or so old this issue doesn't occur most likely due to the custom location the launcher uses.

i.e Cataclysm\dda\current\save vs Cataclysm\dda\userdata\save

image
image

  • OS: Windows
    • OS Version: 7
  • Game Version: 6b98896 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant