Feedback and contributions are very welcome!
Here's help on how to make contributions, divided into the following sections:
The quick-read part:
- general information,
- vulnerability reporting,
- code conventions overview,
- documentation.
The long-read part:
- code changes,
- how to check proposed changes before submitting them,
- reuse of other libraries, frameworks etc.
For specific proposals, please provide them as pull requests or issues For general discussion, feel free to use our Matrix room: #quotient:matrix.org.
If you're new to the project (or FLOSS in general), here's the list of issues that we consider simple enough for starters - they don't require much knowledge about the project and should be relatively straightforward (but not necessarily quick to fix). Welcome aboard!
Contributions are preferred in the form of pull requests at GitHub. See the respective articles about pull requests to learn how to deal with them.
We recommend creating different branches for different (logical)
changes, and creating a pull request when you're done; the development
integration branch is dev
. See the GitHub documentation on
creating branches
and
using pull requests.
We use GitHub to track all changes via its issue tracker and pull requests. Specific changes are proposed using those mechanisms. Issues are assigned to an individual who works on it and then marks it complete. If there are questions or objections, the conversation area of that issue or pull request is used to resolve it.
Unless a contributor explicitly specifies otherwise, we assume contributors to agree that all contributed code is released either under LGPL v2.1 or later. This is more than just LGPL v2.1 libQuotient now uses because the project plans to eventually switch to LGPL v3 for library code.
Any components proposed for reuse should have a license that permits releasing a derivative work under LGPL v3 or later (that includes licenses permitting LGPL v2.1 or later but not LGPL v2.1 only). While this rule can be negotiated in some situations, using only licenses from the list approved by OSI is non-negotiable.
We use SPDX conventions for copyright statements. Please follow them when making a sizable contribution: add your name and year to the top of the file. New files should begin with the following preamble:
// SPDX-FileCopyrightText: 2021 Your Name <[email protected]>
// SPDX-License-Identifier: LGPL-2.1-or-later
Vulnerability reporting (security issues) - see SECURITY.md
The code should strive to be DRY (don't repeat yourself), clear, and syntactically correct (i.e. buildable). Some technical debt is inevitable but glaring inconsistencies, duplications etc. will most likely cause a request for changes at the pull request review. Refactoring is always welcome; if you do it within another feature development, please arrange the refactoring before the feature, to make the review easier.
As of Quotient 0.9, the C++ standard for new code is C++20, except a few features that currently supported toolchains still don't have, most notably:
- template parameteres for type aliases and aggregates still cannot be deduced yet, you have to explicitly specify those;
- modules support, while formally there, is missing standard library header units; sticking with
good old
#include
s in this cycle.
You can also try to use some C++23 library features; libQuotient is compiled with C++23 flags. The compiler support page at cppreference is a nice tool to check whether you can try using a specific language or library feature; refer to the list of toolchain versions in README for the compatibility baseline. Be mindful that Clang build configuration on Linux does not use LLVM project's libc++ but rather the GNU C++ standard library (i.e. you should look at Clang column for core language features but GCC libstdc++ for library features). Most of the limitations, however, are due to Apple's standard library - they have their own spin of libc++ that is constantly behind vanilla and, as of now, the poorest in terms of features.
The code style is defined by .clang-format
, and in general, all C++ files
should follow it. Reasonable deviations from the defined style are allowed;
use // clang-format off
and // clang-format on
to protect them.
Most fundamental things from .clang-format
:
- Our style is based on that of Webkit: 4-space indents, no tabs, no trailing spaces, no empty lines at the end of the file. If you see code that doesn't follow this, fix it on the spot, thank you.
- Prefer keeping lines within 100 characters. Slight overflows are ok if that helps readability.
Ideally, just use clang-format
to format lines.
All non-inline symbols (functions, classes/structs, even namespace-level static variables) that are
intended for use in client code must be declared with QUOTIENT_API
macro (the macro itself is
defined in the dedicated quotient_export.h
file) in order to export them in the library symbol
table when it is compiled as dynamic/shared. If you forget to use this macro and a client
application uses the symbol there will be linkage errors in a lucky case and obscure runtime errors
(such as split-brained singleton instances) otherwise. You only need to use the macro
on the namespace level; nested symbols (member functions, e.g.) are exported if their class is
exported.
Some header files of the library are not intended to be (directly) included by
clients - these header files have names ending with _p.h
(e.g.
connection_p.h
). All other header files are considered a part of the library
official API (and, respectively, ABI). Calls, data structures and other
symbols not intended for usage in client code should not be exposed in
public header files, unless there's no way to keep them out. In particular,
this includes private members (functions, typedefs, or variables) in public
classes; use pimpl idiom to hide implementation details as much as possible.
For cases when a definition has to be in the header file but should not be used
in client code, use _impl
namespace - anything in that namespace is not
covered by API guarantees either (but may still contribute to the ABI surface,
so tread carefully).
The code in Quotient/csapi
and Quotient/application-service
, although stored in Git, is
actually generated from the official Matrix Client-Server API definition files. Make sure to read
CODE_GENERATION.md before trying to change anything there.
Most of the documentation is in Markdown format; the file names use the .md
extension.
Where reasonable, limit yourself to Markdown that will be accepted by different markdown processors (e.g., what is specified by CommonMark or the original Markdown). In practice, as long as libQuotient is hosted at GitHub, GFM (GitHub-flavoured Markdown) is used to show those files in a browser, so it's fine to use its extensions. In particular, you can mark code snippets with the programming language used; blank lines separate paragraphs, newlines inside a paragraph do not force a line break.
Be mindful that this is not the same (albeit similar) markdown algorithm used by GitHub when it renders issue or pull comments; in those cases newlines in paragraph-like content are considered as real line breaks; unfortunately this other algorithm is also called GitHub-flavoured markdown. (Yes, it would be better if there were different names for different things.)
Don't use tab characters and avoid "bare" URLs. In a hyperlink, the link text and URL should be on the same line. Both in C/C++ code comments and Markdown documents, try to keep your lines within the 100-character limit except hyperlinks (wrapping breaks them). Some historical text may not follow that rule - feel free to reformat those parts when you edit them.
Do not use trailing two spaces for line breaks, since these cannot be seen and may be silently removed by some tools. If, for whatever reason, a blank line is not an option, use <br/> (an HTML line break).
If you don't plan/have substantial contributions, you can stop reading here. Further sections are for those who's going to actively hack on the library code.
-
Prefer
class
overstruct
when you have protected or private members in the type;struct
is meant for plain-old-data structures, with maybe just a function or two among public members but no substantial behaviour. If you need access control or specific logic tightly coupled to the data structure, make it aclass
and consider if you still want to keep its member variables public. -
For newly created classes, keep to the rule of 3/5/0.
-
Qt containers are generally preferred to STL containers, with exceptions listed below:
std::array
andstd::deque
have no direct counterparts in Qt and are unconditionally accepted in the backend code. They can't be mapped to QML though; see another bullet below for implications of that.- Because of COW semantics, Qt containers cannot hold uncopyable classes.
Classes without a default constructor are a problem too. Examples of that
are
SyncRoomData
andEventsArray<>
. Again, you can use STL containers for structures having those but consider the implications. - So, the implications. QML doesn't know about most of STL containers and in any case requires
data types passed to it (let alone from it) to be default-constructible and copyable. For that
reason, STL containers can only be used in backend code that is not meant for consumption by
QML. The only STL container mapped to QML as of Qt 6.6 is
std::vector
; and even then you still can't expose uncopyable vectors such asEventsArray<>
to QML. For these cases you have to provide external means to iterate through the container and consume data from it; exposing a Qt item model is most natural to Qt code. If you don't provide such other means, expect questions at your pull request.
-
Prefer
std::unique_ptr<>
overQScopedPointer<>
;std::as_const()
toqAsConst()
;std::swap()
toqSwap()
etc.; basically, do not use compat facilities provided by Qt if the standard library provides an equivalent facility (Qt containers,qHash
are not equivalent to STL counterparts, e.g.). -
When you write logs within the library always use logging categories defined in
logging_categories_p.h
instead of plainqDebug()
, to avoid a log line being assigned the default category.qCDebug(CATEGORY)
is the preferred form;qDebug(CATEGORY)
(withoutC
) is accepted as well. Do not add new logging categories without necessity; if you do, make sure to add the new category tologging_categories_p.h
, so that there's a central reference for all of them (also listed in README.md, by the way).
Whenever you add or change the library API, make sure to supply a proper doc-comment along with
the call. Quotient uses the Doxygen C++-styled doc-comments (//!
, \brief
); some legacy code
may use Javadoc (/** ... */
, @brief
) or C-styled Doxygen (/*! ... */
) but that is
not encouraged any more. Some parts are not documented at all; adding doc-comments to them
and/or converting the existing ones to the assumed style is highly encouraged; it's also a nice
and easy first-time contribution.
Use \brief
for the summary, and follow with details after an empty doc-comment line, using
\param
, \return
etc. as necessary. Adding \since
to indicate the first version when a
symbol is introduce is nice, too.
When commenting in-code:
- Don't restate what's happening in the code. We assume the readers to have some command of C++ and Qt. If your code is not obvious, consider making it clearer itself before commenting.
- That said, both C++ and Qt have their arcane/novel features and dark corners, and education of
code readers is a great thing. Use your experience to figure what might be not that well-known,
and comment such cases: add references to web pages, Quotient wiki etc. Do not comment
std::
calls just because they are less known - readers are expected to know about cppreference.com and look it up. - More important than everything above - make sure to document not so much "what" but more "why" certain code is done the way it is. In the worst case, the logic of the code can be reverse-engineered; but you can almost never reverse-engineer the line of reasoning and the pitfalls avoided.
We gradually introduce autotests based on a combination of CTest and Qt Test
frameworks - see autotests/
directory. There are very few of those, as we
have just started adding those to the new code (you guessed it; adding more
tests to the old code is very welcome and also is a good exercise to get to
know the library).
On top of autotests, libQuotient comes with a command-line end-to-end test suite called Quotest.
Any significant addition to the library API should be accompanied by a respective test
in autotests/
and/or in Quotest.
To add a test to autotests:
- In a new
.cpp
file inautotests/
(you don't need a header file), define a test class derived fromQObject
and write tests as member functions in itsprivate slots:
section. See other autotests to get an idea of what it should look like. - Add a
quotient_add_test
macro call with your test toautotests/CMakeLists.txt
To add a test to Quotest:
- In
quotest.cpp
, add a new test to theTestSuite
class. Similar to Qt Test, each test in Quotest is a private slot; unlike Qt Test, you should use special macros,TEST_DECL()
andTEST_IMPL()
, to declare and define the test (those macros conceal passing the testing handle inthisTest
variable to the test method). - In the test function definition, add test logic using
FINISH_TEST
macro to check for the test outcome and complete the test (be mindful thatFINISH_TEST
alwaysreturn
s, not only in case of error). ALL (even failing) branches should conclude with aFINISH_TEST
(orFAIL_TEST
that is a shortcut for a failingFINISH_TEST
) invocation, unless you want the test to fail with a "DID NOT FINISH" message in the logs under certain conditions.
The TestManager
class sets up some basic test fixture to help you with testing;
notably, the tests can rely on having an initialised Room
object with loaded
state for the test room in targetRoom
member variable. Note that it's normal
for tests to go async, which is not something Qt Test is easy with (and this
is why Quotest doesn't directly use Qt Test but rather fetches a few ideas
from it).
Pay attention to security, and work with, not against, the good security practices.
char *
and similar unchecked C-style read/write arrays are forbidden - use Qt containers
(QString
/QLatin1String
for strings, in particular) or std::array<>
/std::span<>
instead
(E2EE-related code can also use handy byte_view_t
and byte_span_t
aliases). When dealing with
QObject
s, organise them in parent-child trees and let Qt manage object lifecycles for you instead
explicit deletions. If that doesn't work in a given situation (no obvious parent, non-trivial
lifecycle, the object doesn't derive from QObject
, etc.), try to at least use std::unique_ptr<>
and std::move()
it when/where appropriate to make sure the object has clear ownership. Finally,
shared pointers can be used when circular dependencies are not a concern. Avoid direct pointer
arithmetic wherever possible and only use bare pointers within QObject
parent-child trees and
for non-owning/weak access to resources owned by std::unique_ptr<>
. Consider using references
instead of pointers, where applicable.
Exercise the principle of least privilege where reasonable and appropriate. Prefer internally cohesive code while avoiding too much external coupling.
Avoid dealing with any personal information (e.g. email addresses) and secrets (passwords, tokens, keys) unless it is the specific and exclusive purpose of the given code. Absolutely don't spill around this information in logs, and only display those in UI where really needed. Do not forget about the issue of local access (in particular, be very careful when storing something in temporary files, let alone permanent configuration or state).
Where possible, avoid mechanisms that could be used for user tracking (we do need to verify people are logged in but that's pretty much it), and ensure that third parties can't use interactions for tracking. Matrix protocols evolve towards decoupling personal information from user activity entirely - follow this trend.
We want the software to have decent performance for users even on weaker
machines. At the same time we keep libQuotient single-threaded as much
as possible, to keep the code simple. That means being cautious about operation
complexity (read about big-O notation if you need a kickstart on the subject).
This especially refers to operations on the whole timeline and the list of
users - each of these can have tens of thousands of elements so even operations
with linear complexity, if heavy enough (with I/O or complex processing),
can produce noticeable GUI freezing or stuttering. When you don't see a way
to reduce algorithmic complexity, either split processing into isolated
pieces that can be individually scheduled as queued events (see the end of
Connection::consumeRoomData()
to get the idea) or uncouple the logic from
GUI and execute it outside of the main thread with QtConcurrent
facilities.
Having said that, there's always a trade-off between various attributes; in particular, readability and maintainability of the code is more important than squeezing every bit out of a clumsy algorithm. Beware of premature optimization and profile the code before diving into hardcore tweaking that might not give the benefits you think it would.
Speaking of profiling logs (see README.md on how to turn them
on) - if you expect some code to take considerable (more than 10k "simple
operations") time you might want to setup a QElapsedTimer
and drop the
elapsed time into logs under PROFILER
logging category. See the existing
code for examples - room.cpp
has quite a few. In order to reduce small
timespan logging spam, PROFILER
log lines are usually guarded by a check
that the timer counted big enough time (200 microseconds by default, 20
microseconds for tighter parts); this threshold can be altered at compile-time
by defining PROFILER_LOG_USECS
preprocessor symbol (i.e. passing
-DPROFILE_LOG_USECS=<usecs>
to the compiler if you're on Linux/macOS).
Checking the code on at least one configuration is essential; if you only have a hasty fix that doesn't even compile, better make an issue and put a link to your commit or gist into it (with an explanation what it is about and why).
The warnings configuration applied when using CMake can be found in
CMakeLists.txt
. Most warnings triggered by that configuration are not formally
considered errors (the compiler will keep going) but please treat them as such.
If you want the IDE to be really picky about your code you can use
the following line for the Clang analyzer code model to enable most compiler
warnings while keeping the number of false positives at bay (that does not
include clang-tidy
/clazy
warnings - see the next section on those):
-Weverything -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-c++20-compat -Wno-unused-macros -Wno-newline-eof -Wno-exit-time-destructors -Wno-global-constructors -Wno-gnu-zero-variadic-macro-arguments -Wno-documentation -Wno-missing-prototypes -Wno-shadow-field-in-constructor -Wno-padded -Wno-weak-vtables -Wno-unknown-attributes -Wno-comma -Wno-shadow-uncaptured-local -Wno-switch-enum -Wno-pragma-once-outside-header -Wno-range-loop-bind-reference -Wno-unsafe-buffer-usage
Many IDEs these days can automatically run your code through clang-tidy. The source code contains
.clang-tidy
file with the recommended set of checks that doesn't give too many false positives.
Qt Creator in addition knows about clazy, a Qt-aware static analysis tool that
hunts for Qt-specific issues that are easy to overlook otherwise, such as
possible unintended copying of a Qt container. Most of clazy checks are relevant
to our code; here's the configuration line the author of this text is using:
level2,no-foreach,no-non-pod-global-static,no-range-loop-reference,no-ctor-missing-parent-argument,no-missing-qobject-macro,no-jni-signatures,no-qt-keywords,no-qt4-qstring-from-array
We use GitHub Actions to check buildability and smoke-testing on Linux (GCC, Clang), MacOS (Clang), and Windows (MSVC). Every PR will go through these, and you'll see the traffic lights from them on the PR page. If your PR fails on any platform double-check that it's not your code causing it - and fix (or ask how to fix if you don't know) if it is. Generally, pull requests are not accepted until they build on all platforms.
When writing git commit messages, try to follow the guidelines in How to Write a Git Commit Message:
- Separate subject from body with a blank line.
- Be reasonable on the subject line length, because this is what we see in commit logs that are constrained in horizontal space. Try to fit in 50 characters whenever possible.
- Capitalize the subject line.
- Do not end the subject line with a period.
- Aim to use the imperative mood in the subject line (command form).
- Use the body to explain what and why vs. how (git tracks how it was changed in detail, don't repeat that). Sometimes a quick overview of "how" is acceptable if a commit is huge - but maybe split a commit into smaller ones, to begin with?
SDK/package management is unfortunately messy in C++, and we try to keep building the library as easy as possible. Besides, every additional dependency means additional attack surface and more effort to stay on most recent versions of all deps - not just upstream but within each ecosystem (Linux distros, Homebrew, etc.). Because of these considerations we are very conservative about adding dependencies to libQuotient. That mainly relates to libraries external to Qt; you can use most of non-visual Qt components as needed (with minor caveats mentioned below). Fortunately, even the Qt components now in use (Qt Core and Qt Network) are very feature-rich and provide plenty of ready-made stuff.
Some cases need additional explanation:
- Don't reinvent the wheel - look through documentation on Qt and C++ standard library and use existing facilities as much as possible. C++ standard in particular has grown considerably in recent years, providing many useful algorithms and primitives out of the box.
- libQuotient is a library to build Qt applications; for that reason, components from KDE Frameworks should be really lightweight and useful to be accepted as a dependency. If the intention is to better integrate libQuotient into KDE environment there's nothing wrong in building another library on top of libQuotient. Consider people who run LXDE or even GNOME and normally don't have KDE frameworks installed (some actively avoid installing those) - libQuotient caters to them too.
- Never forget that libQuotient is an offscreen library; it only depends on
QtGui to handle
QImage
objects (entirely offscreen still). While there's a bunch of visual code (in C++ and QML) shared between Quotient-enabled applications, this is likely to end up in a separate (Quotient-backed) library, rather than in libQuotient itself. - Also be mindful that libQuotient strives to be cross-platform: at least across the three most popular platforms (Linux, macOS, Windows) are supported officially, but we also try to stay friendly to other platforms, such as Android, BSD, or Haiku. If the introduced dependency (even from inside Qt - e.g. DBus on Linux) is unavailable on one of the platforms already supported, it can only be added to enable a platform-specific feature and should not break or disable functionality on other platforms.
This text was originally based on CONTRIBUTING.md from CII Best Practices Badge project, which is a collective work of its contributors (many thanks!). The text is licensed under CC-BY-4.0.