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FTL.h
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FTL.h
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/* Pi-hole: A black hole for Internet advertisements
* (c) 2017 Pi-hole, LLC (https://pi-hole.net)
* Network-wide ad blocking via your own hardware.
*
* FTL Engine
* Global definitions
*
* This file is copyright under the latest version of the EUPL.
* Please see LICENSE file for your rights under this license. */
#define __USE_XOPEN
#define _GNU_SOURCE
#include <stdio.h>
// variable argument lists
#include <stdarg.h>
#include <stdlib.h>
#include <signal.h>
#include <stdbool.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <time.h>
#include <sys/time.h>
#include <sys/socket.h>
// struct sockaddr_in
#include <netinet/in.h>
// char* inet_ntoa(struct in_addr in)
#include <arpa/inet.h>
// getnameinfo();
#include <netdb.h>
#include <errno.h>
#include <pthread.h>
#include <sys/prctl.h>
//#include <math.h>
#include <pwd.h>
// syslog
#include <syslog.h>
// SQLite
#include "sqlite3.h"
// tolower()
#include <ctype.h>
// Unix socket
#include <sys/un.h>
// Interfaces
#include <ifaddrs.h>
#include <net/if.h>
// Define MIN and MAX macros, use them only when x and y are of the same type
#define MAX(x,y) (((x) > (y)) ? (x) : (y))
// MIN(x,y) is already defined in dnsmasq.h
#include "routines.h"
// Next we define the step size in which the struct arrays are reallocated if they
// grow too large. This number should be large enough so that reallocation does not
// have to run very often, but should be as small as possible to avoid wasting memory
#define QUERIESALLOCSTEP 10000
#define FORWARDEDALLOCSTEP 4
#define CLIENTSALLOCSTEP 10
#define DOMAINSALLOCSTEP 1000
#define OVERTIMEALLOCSTEP 100
#define WILDCARDALLOCSTEP 100
#define SOCKETBUFFERLEN 1024
// How often do we garbage collect (to ensure we only have data fitting to the MAXLOGAGE defined above)? [seconds]
// Default: 3600 (once per hour)
#define GCinterval 3600
// Delay applied to the garbage collecting [seconds]
// Default -60 (one minute before a full hour)
#define GCdelay (-60)
// How many client connection do we accept at once?
#define MAXCONNS 255
// Over how many queries do we iterate at most when trying to find a match?
#define MAXITER 1000
// FTLDNS enums
enum { DATABASE_WRITE_TIMER, EXIT_TIMER, GC_TIMER, LISTS_TIMER, REGEX_TIMER };
enum { QUERIES, FORWARDED, CLIENTS, DOMAINS, OVERTIME, WILDCARD };
enum { DNSSEC_UNSPECIFIED, DNSSEC_SECURE, DNSSEC_INSECURE, DNSSEC_BOGUS, DNSSEC_ABANDONED, DNSSEC_UNKNOWN };
enum { QUERY_UNKNOWN, QUERY_GRAVITY, QUERY_FORWARDED, QUERY_CACHE, QUERY_WILDCARD, QUERY_BLACKLIST, QUERY_EXTERNAL_BLOCKED };
enum { TYPE_A = 1, TYPE_AAAA, TYPE_ANY, TYPE_SRV, TYPE_SOA, TYPE_PTR, TYPE_TXT, TYPE_MAX };
enum { REPLY_UNKNOWN, REPLY_NODATA, REPLY_NXDOMAIN, REPLY_CNAME, REPLY_IP, REPLY_DOMAIN, REPLY_RRNAME };
enum { PRIVACY_SHOW_ALL = 0, PRIVACY_HIDE_DOMAINS, PRIVACY_HIDE_DOMAINS_CLIENTS, PRIVACY_MAXIMUM, PRIVACY_NOSTATS };
enum { MODE_IP, MODE_NX, MODE_NULL, MODE_IP_NODATA_AAAA };
enum { REGEX_UNKNOWN, REGEX_BLOCKED, REGEX_NOTBLOCKED };
enum { BLOCKING_DISABLED, BLOCKING_ENABLED, BLOCKING_UNKNOWN };
// Privacy mode constants
#define HIDDEN_DOMAIN "hidden"
#define HIDDEN_CLIENT "0.0.0.0"
// Static structs
typedef struct {
const char* conf;
const char* snapConf;
char* log;
char* pid;
char* port;
char* db;
char* socketfile;
} FTLFileNamesStruct;
typedef struct {
char* whitelist;
char* blacklist;
char* gravity;
char* regexlist;
char* setupVars;
char* auditlist;
} logFileNamesStruct;
typedef struct {
int queries;
int blocked;
int cached;
int unknown;
int forwarded;
int clients;
int domains;
int queries_MAX;
int forwarded_MAX;
int clients_MAX;
int domains_MAX;
int overTime_MAX;
int gravity;
int gravity_conf;
int overTime;
int querytype[TYPE_MAX-1];
int forwardedqueries;
int reply_NODATA;
int reply_NXDOMAIN;
int reply_CNAME;
int reply_IP;
int reply_domain;
} countersStruct;
typedef struct {
bool socket_listenlocal;
bool analyze_AAAA;
int maxDBdays;
bool resolveIPv6;
bool resolveIPv4;
int DBinterval;
int port;
int maxlogage;
unsigned char privacylevel;
bool ignore_localhost;
unsigned char blockingmode;
bool regex_debugmode;
bool analyze_only_A_AAAA;
bool DBimport;
} ConfigStruct;
// Dynamic structs
typedef struct {
unsigned char magic;
time_t timestamp;
int timeidx;
unsigned char type;
unsigned char status;
int domainID;
int clientID;
int forwardID;
bool db;
int id; // the ID is a (signed) int in dnsmasq, so no need for a long int here
bool complete;
unsigned char privacylevel;
unsigned long response; // saved in units of 1/10 milliseconds (1 = 0.1ms, 2 = 0.2ms, 2500 = 250.0ms, etc.)
unsigned char reply;
unsigned char dnssec;
bool AD;
} queriesDataStruct;
typedef struct {
unsigned char magic;
int count;
int failed;
char *ip;
char *name;
bool new;
} forwardedDataStruct;
typedef struct {
unsigned char magic;
int count;
int blockedcount;
char *ip;
char *name;
bool new;
} clientsDataStruct;
typedef struct {
unsigned char magic;
int count;
int blockedcount;
char *domain;
unsigned char regexmatch;
} domainsDataStruct;
typedef struct {
unsigned char magic;
time_t timestamp;
int total;
int blocked;
int cached;
int forwarded;
int clientnum;
int *clientdata;
int querytypedata[7];
} overTimeDataStruct;
typedef struct {
int count;
char **domains;
} whitelistStruct;
// Prepare timers, used mainly for debugging purposes
#define NUMTIMERS 5
// Used to check memory integrity in various structs
#define MAGICBYTE 0x57
extern logFileNamesStruct files;
extern FTLFileNamesStruct FTLfiles;
extern countersStruct counters;
extern ConfigStruct config;
extern queriesDataStruct *queries;
extern forwardedDataStruct *forwarded;
extern clientsDataStruct *clients;
extern domainsDataStruct *domains;
extern overTimeDataStruct *overTime;
extern FILE *logfile;
extern volatile sig_atomic_t killed;
extern char ** setupVarsArray;
extern int setupVarsElements;
extern bool initialscan;
extern bool debug;
extern bool threadwritelock;
extern bool threadreadlock;
extern unsigned char blockingstatus;
extern char * username;
extern char timestamp[16];
extern bool flush;
extern bool needGC;
extern bool daemonmode;
extern bool database;
extern long int lastdbindex;
extern bool travis;
extern bool DBdeleteoldqueries;
extern bool rereadgravity;
extern long int lastDBimportedtimestamp;
extern bool ipv4telnet, ipv6telnet;
extern bool istelnet[MAXCONNS];
// Use out own memory handling functions that will detect possible errors
// and report accordingly in the log. This will make debugging FTL crashs
// caused by insufficient memory or by code bugs (not properly dealing
// with NULL pointers) much easier.
#define free(param) FTLfree(param, __FILE__, __FUNCTION__, __LINE__)
#define lib_strdup() strdup()
#undef strdup
#define strdup(param) FTLstrdup(param, __FILE__, __FUNCTION__, __LINE__)
#define calloc(p1,p2) FTLcalloc(p1,p2, __FILE__, __FUNCTION__, __LINE__)
#define realloc(p1,p2) FTLrealloc(p1,p2, __FILE__, __FUNCTION__, __LINE__)
extern int argc_dnsmasq;
extern char **argv_dnsmasq;
extern pthread_t telnet_listenthreadv4;
extern pthread_t telnet_listenthreadv6;
extern pthread_t socket_listenthread;
extern pthread_t DBthread;
extern pthread_t GCthread;
extern pthread_t DNSclientthread;