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Level3.tscn
28 lines (23 loc) · 902 Bytes
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Level3.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Main.gd" type="Script" id=1]
[ext_resource path="res://Die.tscn" type="PackedScene" id=2]
[ext_resource path="res://Tilesets/TilesOrange.tres" type="TileSet" id=4]
[node name="Level3" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" parent="." instance=ExtResource( 2 )]
[node name="TileLayer1" type="TileMap" parent="."]
scale = Vector2( 8, 8 )
mode = 1
tile_set = ExtResource( 4 )
cell_size = Vector2( 16, 8 )
cell_quadrant_size = 12
format = 1
tile_data = PoolIntArray( -262137, 1, 0, -262136, 2, 0, -262135, 1, 0, -262134, 2, 0, -196601, 2, 0, -196599, 2, 0, -196598, 1, 0, -131065, 1, 0, -131063, 1, 0, -131062, 2, 0, -65529, 6, 0 )
[node name="TileLayer2" type="TileMap" parent="."]
scale = Vector2( 8, 8 )
z_index = 1
mode = 1
tile_set = ExtResource( 4 )
cell_size = Vector2( 16, 8 )
cell_quadrant_size = 12
format = 1