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vertex_cover.cpp
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#include<iostream>
#include <list>
using namespace std;
class Graph
{
int V;
list<int> *adj;
public:
Graph(int V);
void addEdge(int v, int w);
void printVertexCover();
};
Graph::Graph(int V)
{
this->V = V;
adj = new list<int>[V];
}
void Graph::addEdge(int v, int w)
{
adj[v].push_back(w);
adj[w].push_back(v);
}
void Graph::printVertexCover()
{
bool visited[V];
for (int i=0; i<V; i++)
visited[i] = false;
list<int>::iterator i;
for (int u=0; u<V; u++)
{
if (visited[u] == false)
{
for (i= adj[u].begin(); i != adj[u].end(); ++i)
{
int v = *i;
if (visited[v] == false)
{
visited[v] = true;
visited[u] = true;
break;
}
}
}
}
for (int i=0; i<V; i++)
if (visited[i])
cout << i << " ";
}
int main()
{
Graph g(7);
g.addEdge(0, 1);
g.addEdge(0, 2);
g.addEdge(1, 3);
g.addEdge(3, 4);
g.addEdge(4, 5);
g.addEdge(5, 6);
g.printVertexCover();
return 0;
}