diff --git a/jsons/Beliefs.json b/jsons/Beliefs.json index 6f2774b2..792b7694 100644 --- a/jsons/Beliefs.json +++ b/jsons/Beliefs.json @@ -385,7 +385,7 @@ { "name": "Holy Warriors", "type": "Follower", - "uniques": ["May buy [{Military} {Land}] units with [Faith] [in cities following this religion]"] + "uniques": ["May buy [{Military} {Land}] units with [Faith] for [2] times their normal Production cost "] }, { "name": "Liturgical Drama", diff --git a/jsons/UnitPromotions.json b/jsons/UnitPromotions.json index 18c0c53f..66b8a6b0 100644 --- a/jsons/UnitPromotions.json +++ b/jsons/UnitPromotions.json @@ -649,19 +649,19 @@ { "name": "Ambition", "uniques": ["[+50]% Strength "], - "prerequisites": ["Mystic Blade", "Ambition", "Invulnerability", "Restlessness"], + "prerequisites": ["Mystic Blade"], "unitTypes": ["Sword","Gunpowder"] }, { "name": "Invulnerability", "uniques": ["All healing effects doubled"], - "prerequisites": ["Mystic Blade", "Ambition", "Invulnerability", "Restlessness"], + "prerequisites": ["Mystic Blade"], "unitTypes": ["Sword","Gunpowder"] }, { "name": "Restlessness", "uniques": ["[1] additional attacks per turn"], - "prerequisites": ["Mystic Blade", "Ambition", "Invulnerability", "Restlessness"], + "prerequisites": ["Mystic Blade"], "unitTypes": ["Sword","Gunpowder"] }, { diff --git a/jsons/Units.json b/jsons/Units.json index d5c7dcfa..13d95aca 100644 --- a/jsons/Units.json +++ b/jsons/Units.json @@ -863,7 +863,7 @@ "unitType": "Sword", "movement": 3, "strength": 25, - "cost": 118, + "cost": 65, "requiredTech": "Civil Service", "promotions": ["Medic","Medic II"], "uniques": ["[+50]% Strength ","Unbuildable","Can be purchased with [Gold] [in all cities]","Earn [100]% of killed [Military] unit's [Strength] as [Faith]","Earn [100]% of killed [Military] unit's [Strength] as [Gold]"],