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floating_point.h
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floating_point.h
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// -*- c++ -*-
//
// Copyright 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Authors: Zhanyong Wan, Sean Mcafee
//
// Taken from The Google C++ Testing Framework (Google Test).
// Modified for this discussion by Fred Richards.
//
#ifndef FLOATINGPOINT_H
#define FLOATINGPOINT_H
#include <cstddef>
#if defined _MSC_VER // may need to check your VC++ version
typedef unsigned __int32 uint32_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
#include <limits>
namespace
{
template <size_t bytes>
struct TypeWithSize
{
typedef void UInt;
};
template <>
struct TypeWithSize<4>
{
typedef uint32_t UInt;
};
template <>
struct TypeWithSize<8>
{
typedef uint64_t UInt;
};
}
template <typename RawType>
class FloatingPoint
{
public:
typedef typename TypeWithSize<sizeof(RawType)>::UInt Bits;
static const size_t kBitCount = 8*sizeof(RawType);
static const size_t kFracBitCount = std::numeric_limits<RawType>::digits - 1;
static const size_t kExpBitCount = kBitCount - 1 - kFracBitCount;
static const Bits kSignBitMask = static_cast<Bits>(1) << (kBitCount - 1);
static const Bits kFracBitMask = ~static_cast<Bits>(0) >> (kExpBitCount + 1);
static const Bits kExpBitMask = ~(kSignBitMask | kFracBitMask);
static const size_t kMaxUlps = 4;
explicit FloatingPoint(const RawType& x) : value_(x) {}
//
// Now checking for NaN to match == behavior.
//
bool AlmostEquals(const FloatingPoint& rhs) const {
if (is_nan() || rhs.is_nan()) return false;
return ULP_diff(bits_, rhs.bits_) <= kMaxUlps;
}
private:
bool is_nan() const {
return ((kExpBitMask & bits_) == kExpBitMask) &&
((kFracBitMask & bits_) != 0);
}
Bits SignAndMagnitudeToBiased(const Bits& sam) const {
if (kSignBitMask & sam) {
return ~sam + 1; // two's complement
} else {
return kSignBitMask | sam; // * 2
}
}
Bits ULP_diff(const Bits& sam1, const Bits& sam2) const
{
const Bits biased1 = SignAndMagnitudeToBiased(sam1);
const Bits biased2 = SignAndMagnitudeToBiased(sam2);
return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1);
}
union {
RawType value_;
Bits bits_;
};
};
#endif // FLOATINGPOINT_H