This repository has been archived by the owner on Nov 12, 2024. It is now read-only.
Replies: 2 comments
-
Yes, this is something that is not yet implemented in the replit editor. I don't know if it will be implemented, but it could be. What you can do is to put a prefix in each code file, like scene_game, obj_player, and so on! |
Beta Was this translation helpful? Give feedback.
0 replies
-
Yeah, that's exactly what I ended up doing. I was hoping I could find code for the replit template somewhere and figure out how to fix it properly, but couldn't find it. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
When you fork the official Kaboom template (https://replit.com/@replit/Kaboom), there's a "Kaboom" section in the menu that lists the files under code/ nicely next to sprites etc, but it doesn't find any files in a subdirectory like code/scenes/. Could those be surfaced too?
Beta Was this translation helpful? Give feedback.
All reactions