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spawnlocation.md

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The spawn location instance is a part that the player spawns on. If this part isn't in the game, the player spawns in the middle of the map.
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SpawnLocation

Description

The spawn location instance is a part that the player spawns on. If this part isn't in the game, the player spawns in the middle of the map.

Available to

  • Early 2009
  • Late 2009
  • Late 2010
  • Early 2011
  • Mid 2011
  • Late 2011
  • Early 2012
  • Mid 2012
  • Late 2012
  • Early 2013
  • Mid 2013
  • Late 2013
  • Early 2014
  • Mid 2014
  • Late 2014
  • Early 2015
  • Mid 2015

Appearance

BrickColor (BrickColor)

  • Editable without script
  • Read only
Medium stone grey

Material (Material)

  • Editable without script
  • Read only
Plastic

Reflectance (Number)

  • Editable without script
  • Read only
0

Transparency (Number)

  • Editable without script
  • Read only
0

Data

ClassName (String)

  • Editable without script
  • Read only
SpawnLocation

Name (String)

  • Editable without script
  • Read only
SpawnLocation

Orientation (Vector3)

  • Editable without script
  • Read only
0, 0, 0

Parent (String)

  • Editable without script
  • Read only
Workspace

Position (Vector3)

  • Editable without script
  • Read only
0, 0, 0

Velocity (Vector3)

  • Editable without script
  • Read only
0, 0, 0

Behavior

Anchored (Boolean)

  • Editable without script
  • Read only
false

Archivable (Boolean)

  • Editable without script
  • Read only
true

CanCollide (Boolean)

  • Editable without script
  • Read only
true

Locked (Boolean)

  • Editable without script
  • Read only
false

Team

AllowTeamChangeOnTouch (Boolean)

  • Editable without script
  • Read only
false

Neutral (Boolean)

  • Editable without script
  • Read only
true

TeamColor (BrickColor)

  • Editable without script
  • Read only
Medium stone grey

Forcefield

Duration (Number)

  • Editable without script
  • Read only
10

Part

FormFactor (FormFactor)

  • Editable without script
  • Read only
Symmetric

Shape (PartType)

  • Editable without script
  • Read only
Block

Size (Vector3)

  • Editable without script
  • Read only
4, 1, 2

Surface Inputs

BackParamA (Number)

  • Editable without script
  • Read only
-0.5

BackParamB (Number)

  • Editable without script
  • Read only
0.5

BackSurfaceInput (InputType)

  • Editable without script
  • Read only
NoInput

BottomParamA (Number)

  • Editable without script
  • Read only
-0.5

BottomParamB (Number)

  • Editable without script
  • Read only
0.5

BottomSurfaceInput (InputType)

  • Editable without script
  • Read only
NoInput

FrontParamA (Number)

  • Editable without script
  • Read only
-0.5

FrontParamB (Number)

  • Editable without script
  • Read only
0.5

FrontSurfaceInput (InputType)

  • Editable without script
  • Read only
NoInput

LeftParamA (Number)

  • Editable without script
  • Read only
-0.5

LeftParamB (Number)

  • Editable without script
  • Read only
0.5

LeftSurfaceInput (InputType)

  • Editable without script
  • Read only
NoInput

RightParamA (Number)

  • Editable without script
  • Read only
-0.5

RightParamB (Number)

  • Editable without script
  • Read only
0.5

RightSurfaceInput (InputType)

  • Editable without script
  • Read only
NoInput

TopParamA (Number)

  • Editable without script
  • Read only
-0.5

TopParamB (Number)

  • Editable without script
  • Read only
0.5

TopSurfaceInput (InputType)

  • Editable without script
  • Read only
NoInput

Surface

BackSurface (SurfaceType)

  • Editable without script
  • Read only
Smooth

BottomSurface (SurfaceType)

  • Editable without script
  • Read only
Inlet

FrontSurface (SurfaceType)

  • Editable without script
  • Read only
Smooth

LeftSurface (SurfaceType)

  • Editable without script
  • Read only
Smooth

RightSurface (SurfaceType)

  • Editable without script
  • Read only
Smooth

TopSurface (SurfaceType)

  • Editable without script
  • Read only
Studs