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The driver support is much better on Windows for DX vs OpenGL, and this would allow us to leverage that. If we can have an esy build package for angle, it should be as simple as switching the lib we link against.
The text was updated successfully, but these errors were encountered:
On Windows, it'd be preferable to use ANGLE: https://github.com/google/angle
The driver support is much better on Windows for DX vs OpenGL, and this would allow us to leverage that. If we can have an esy build package for
angle
, it should be as simple as switching the lib we link against.The text was updated successfully, but these errors were encountered: