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script.js
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let firstOperand = ''
let secondOperand = ''
let currentOperation = null
let shouldResetScreen = false
const numberButtons = document.querySelectorAll('[data-number]')
const operatorButtons = document.querySelectorAll('[data-operator]')
const equalsButton = document.getElementById('equalsBtn')
const clearButton = document.getElementById('clearBtn')
const deleteButton = document.getElementById('deleteBtn')
const pointButton = document.getElementById('pointBtn')
const lastOperationScreen = document.getElementById('lastOperationScreen')
const currentOperationScreen = document.getElementById('currentOperationScreen')
window.addEventListener('keydown', handleKeyboardInput)
equalsButton.addEventListener('click', evaluate)
clearButton.addEventListener('click', clear)
deleteButton.addEventListener('click', deleteNumber)
pointButton.addEventListener('click', appendPoint)
numberButtons.forEach((button) =>
button.addEventListener('click', () => appendNumber(button.textContent))
)
operatorButtons.forEach((button) =>
button.addEventListener('click', () => setOperation(button.textContent))
)
function appendNumber(number) {
if (currentOperationScreen.textContent === '0' || shouldResetScreen)
resetScreen()
currentOperationScreen.textContent += number
}
function resetScreen() {
currentOperationScreen.textContent = ''
shouldResetScreen = false
}
function clear() {
currentOperationScreen.textContent = '0'
lastOperationScreen.textContent = ''
firstOperand = ''
secondOperand = ''
currentOperation = null
}
function appendPoint() {
if (shouldResetScreen) resetScreen()
if (currentOperationScreen.textContent === '')
currentOperationScreen.textContent = '0'
if (currentOperationScreen.textContent.includes('.')) return
currentOperationScreen.textContent += '.'
}
function deleteNumber() {
currentOperationScreen.textContent = currentOperationScreen.textContent
.toString()
.slice(0, -1)
}
function setOperation(operator) {
if (currentOperation !== null) evaluate()
firstOperand = currentOperationScreen.textContent
currentOperation = operator
lastOperationScreen.textContent = `${firstOperand} ${currentOperation}`
shouldResetScreen = true
}
function evaluate() {
if (currentOperation === null || shouldResetScreen) return
if (currentOperation === '÷' && currentOperationScreen.textContent === '0') {
alert("You can't divide by 0!")
return
}
secondOperand = currentOperationScreen.textContent
currentOperationScreen.textContent = roundResult(
operate(currentOperation, firstOperand, secondOperand)
)
lastOperationScreen.textContent = `${firstOperand} ${currentOperation} ${secondOperand} =`
currentOperation = null
}
function roundResult(number) {
return Math.round(number * 1000) / 1000
}
function handleKeyboardInput(e) {
if (e.key >= 0 && e.key <= 9) appendNumber(e.key)
if (e.key === '.') appendPoint()
if (e.key === '=' || e.key === 'Enter') evaluate()
if (e.key === 'Backspace') deleteNumber()
if (e.key === 'Escape') clear()
if (e.key === '+' || e.key === '-' || e.key === '*' || e.key === '/')
setOperation(convertOperator(e.key))
}
function convertOperator(keyboardOperator) {
if (keyboardOperator === '/') return '÷'
if (keyboardOperator === '*') return '×'
if (keyboardOperator === '-') return '−'
if (keyboardOperator === '+') return '+'
}
function add(a, b) {
return a + b
}
function substract(a, b) {
return a - b
}
function multiply(a, b) {
return a * b
}
function divide(a, b) {
return a / b
}
function operate(operator, a, b) {
a = Number(a)
b = Number(b)
switch (operator) {
case '+':
return add(a, b)
case '−':
return substract(a, b)
case '×':
return multiply(a, b)
case '÷':
if (b === 0) return null
else return divide(a, b)
default:
return null
}
}