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Is Qt support planned? #356
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I wanted to create the same Issue! Accessing elements of you should support the final target like Qt or we should implement our own OpenGL widget that connect to some classes in the C++ API? please let us know! |
For example, suppose I want to load the UI designed and animated in Rive into my Autodesk Maya tool, what exactly should I do to reach to that? thanks |
We don't currently offer a Qt integration. Someone from the community experienced with Qt should be able to do this by using our various other implementations (React, Flutter, iOS, Web, Android, etc libraries) as a reference. We have a feature request channel on our Discord: https://t.co/2zmbulK02A |
I just published a QtQuick Plugin using a recent rive-cpp. (the most recent rive-cpp does not clip anymore correctly due to some fixes in rive-cpp) The QML plugin offers support for input and output and tiggers. It will dynamically generate those as bindable properties for QML. For now it's only Qt5 and tested in Windows. While I already added a rough QPainter Path I first looked into OpenGL Rendering, but will explore this to allow SW Rendering. Here is my code: https://github.com/jebos/RiveQtQuickPlugin I hope for feedback and happily take contributions. |
I would love to integrate rive in my applications. It doesn't seem to be a solid and consistent way of doing with Qt. Are there any plans for that happen?
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